ViewVC Help
View File | Revision Log | Show Annotations | View Changeset | Root Listing
root/group/trunk/OOPSE-4/src/utils/GenericFactory.hpp
Revision: 1681
Committed: Thu Oct 28 22:26:32 2004 UTC (19 years, 8 months ago) by tim
File size: 7596 byte(s)
Log Message:
remove old Vector3d.hpp from application/simpleBuilder

File Contents

# Content
1 /*
2 * Copyright (C) 2000-2004 Object Oriented Parallel Simulation Engine (OOPSE) project
3 *
4 * Contact: oopse@oopse.org
5 *
6 * This program is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public License
8 * as published by the Free Software Foundation; either version 2.1
9 * of the License, or (at your option) any later version.
10 * All we ask is that proper credit is given for our work, which includes
11 * - but is not limited to - adding the above copyright notice to the beginning
12 * of your source code files, and to any copyright notice that you may distribute
13 * with programs based on this work.
14 *
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU Lesser General Public License for more details.
19 *
20 * You should have received a copy of the GNU Lesser General Public License
21 * along with this program; if not, write to the Free Software
22 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
23 *
24 */
25
26 /**
27 * @file GenericFactory.hpp
28 * @author Teng Lin
29 * @date 10/24/2004
30 * @version 1.0
31 */
32 #ifndef UTIL_GENERICFACTORY_HPP
33 #define UTIL_GENERICFACTORY_HPP
34 #include <cassert>
35 #include <map>
36 #include <string>
37 #include <vector>
38
39 namespace oopse {
40
41 /**
42 * @class GenericFactory GenericFactory.hpp "utils/GenericFactory.hpp"
43 * @brief GenericFactory is a template based Object Factory
44 * Factory pattern is used to define an interface for creating an object.
45 *
46 * @param Object the base class of the hierarchy for which you provide the object factory.
47 * @param IdentType the object that identifies the type of the concrete object. Default type is string
48 * @param Creator the callable entity that creates objects. This type must support operator(),
49 * taking no parameters and returning a pointer to Object. Default type is function pointer.
50 *
51 * Usage:
52 * @code
53 * //Shape class
54 * class Shape {
55 * ...
56 * };
57 *
58 * //instantiating a new object factory
59 * typedef GenericFactory<Shape> ShapeFactory;
60 *
61 * //Line class
62 * class Line : public Shape{
63 * ...
64 * };
65 *
66 * //declare function to create Line
67 * Shape* createLine() {
68 * return new Line;
69 * }
70 *
71 * //register createLine
72 * //note: must put ShapeFactory::getInstance()->registerCreator("Line", createLine) on the right
73 * //hand side, otherwise the compiler will consider it as a function declaration
74 * const bool registeredLine = ShapeFactory::getInstance()->registerCreator("Line", createLine);
75 *
76 * //Circle class
77 * class Circle : public Shape{
78 * ...
79 * };
80 *
81 * //declare function to create Circle
82 * Shape* createCircle() {
83 * return new Circle;
84 * }
85 *
86 * //register createCircle
87 * const bool registeredCircle = ShapeFactory::getInstance()->registerCreator("Circle", createCircle);
88 *
89 * //create object by ident
90 * Line* line = ShapeFactory::getInstance()->createObject("Line");
91 * Circle* circle = ShapeFactory::getInstance()->createObject("Circle");
92 * @endcode
93 *
94 * Or the user can use predefined macro DECLARE_CREATOR and REGISTER_CREATOR
95 * @code
96 * //Shape class
97 * class Shape {
98 * ...
99 * };
100 *
101 * //instantiating a new object factory
102 * typedef GenericFactory<Shape> ShapeFactory;
103 *
104 * //Line class
105 * class Line : public Shape{
106 * ...
107 * };
108 *
109 * //declare function using macro
110 * DECLARE_CREATOR(Shape, Line)
111 *
112 * //register using macro
113 * REGISTER_CREATOR(ShapeFactory, "Line", Line);
114
115 * //Circle class
116 * class Circle : public Shape{
117 * ...
118 * };
119 *
120 * //declare function using macro
121 * DECLARE_CREATOR(Shape, Circle)
122 *
123 * //register using macro
124 * REGISTER_CREATOR(ShapeFactory, "Circle", Circle);
125 * @endcode
126 */
127 template<class Object, typename IdentType = std::string, typename Creator = Object* (*)()>
128 class GenericFactory {
129 public:
130 typedef GenericFactory<Object, IdentType, Creator> FactoryType;
131 typedef std::map<IdentType, Creator> CreatorMapType;
132
133 /**
134 * Returns an instance of object factory
135 * @return an instance of object factory
136 */
137 static FactoryType* getInstance(){
138 if (instance_ == NULL)
139 instance_ = new FactoryType;
140 return instance_;
141 }
142
143 /**
144 * Registers a creator with a type identifier
145 * @return true if registration is succeed, otherwise return false
146 * @id the identification of the concrete object
147 * @creator the object responsible to create the concrete object
148 */
149 bool registerCreator(const IdentType& id, Creator creator) {
150 return creatorMap_.insert(
151 CreatorMapType::value_type(id, creator)).second;
152 }
153
154 /**
155 * Unregisters the creator for the given type identifier. If the type identifier
156 * was previously registered, the function returns true.
157 * @return truethe type identifier was previously registered and the creator is removed,
158 * otherwise return false
159 * @id the identification of the concrete object
160 */
161 bool unregisterCreator(const IdentType& id) {
162 return creatorMap_.erase(id) == 1;
163 }
164
165 /**
166 * Looks up the type identifier in the internal map. If it is found, it invokes the
167 * corresponding creator for the type identifier and returns its result.
168 * @return a pointer of the concrete object, return NULL if no creator is registed for
169 * creating this concrete object
170 * @param id the identification of the concrete object
171 */
172 Object* createObject(const IdentType& id) {
173 typename CreatorMapType::iterator i = creatorMap_.find(id);
174 if (i != creatorMap_.end()) {
175 //invoke functor to create object
176 return (i->second)();
177 } else {
178 return NULL;
179 }
180 }
181
182 /**
183 * Returns all of the registed type identifiers
184 * @return all of the registed type identifiers
185 */
186 std::vector<IdentType> getIdents() {
187 std::vector<IdentType> idents;
188 typename CreatorMapType::iterator i;
189
190 for (i = creatorMap_.begin(); i != creatorMap_.end(); ++i) {
191 idents.push_back(i->first);
192 }
193
194 return idents;
195 }
196
197 public:
198 static FactoryType* instance_;
199 CreatorMapType creatorMap_;
200 };
201
202 /** write out all of the type identifiers to an output stream */
203 template<typename O, typename I, typename C>
204 std::ostream& operator <<(std::ostream& o, GenericFactory<O, I, C>& factory) {
205 std::vector<I> idents;
206 std::vector<I>::iterator i;
207
208 idents = factory.getIdents();
209
210 o << "Avaliable type identifiers in this factory: " << std::endl;
211 for (i = idents.begin(); i != idents.end(); ++i) {
212 o << *i << std::endl;
213 }
214
215 return o;
216 }
217
218 //static template class member
219 template<class Object, typename IdentType,typename Creator>
220 GenericFactory<Object,IdentType,Creator>* GenericFactory<Object,IdentType,Creator>::instance_ ;
221
222
223 #define DECLARE_CREATOR(abstractObject, concreteObject) \
224 inline abstractObject* create##concreteObject(){\
225 return new concreteObject;\
226 }
227
228 #define REGISTER_CREATOR(factory, ident, concreteObject) \
229 const bool registered##concreteObject = factory::getInstance()->registerCreator(ident, create##concreteObject);
230
231
232 }//namespace oopse
233 #endif //UTIL_GENERICFACTORY_HPP
234