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Comparing trunk/OOPSE-4/src/utils/PropertyMap.hpp (file contents):
Revision 1622 by tim, Wed Oct 20 22:54:30 2004 UTC vs.
Revision 2204 by gezelter, Fri Apr 15 22:04:00 2005 UTC

# Line 1 | Line 1
1   /*
2 < * Copyright (C) 2000-2004  Object Oriented Parallel Simulation Engine (OOPSE) project
3 < *
4 < * Contact: oopse@oopse.org
5 < *
6 < * This program is free software; you can redistribute it and/or
7 < * modify it under the terms of the GNU Lesser General Public License
8 < * as published by the Free Software Foundation; either version 2.1
9 < * of the License, or (at your option) any later version.
10 < * All we ask is that proper credit is given for our work, which includes
11 < * - but is not limited to - adding the above copyright notice to the beginning
12 < * of your source code files, and to any copyright notice that you may distribute
13 < * with programs based on this work.
14 < *
15 < * This program is distributed in the hope that it will be useful,
16 < * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 < * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18 < * GNU Lesser General Public License for more details.
19 < *
20 < * You should have received a copy of the GNU Lesser General Public License
21 < * along with this program; if not, write to the Free Software
22 < * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
2 > * Copyright (c) 2005 The University of Notre Dame. All Rights Reserved.
3   *
4 + * The University of Notre Dame grants you ("Licensee") a
5 + * non-exclusive, royalty free, license to use, modify and
6 + * redistribute this software in source and binary code form, provided
7 + * that the following conditions are met:
8 + *
9 + * 1. Acknowledgement of the program authors must be made in any
10 + *    publication of scientific results based in part on use of the
11 + *    program.  An acceptable form of acknowledgement is citation of
12 + *    the article in which the program was described (Matthew
13 + *    A. Meineke, Charles F. Vardeman II, Teng Lin, Christopher
14 + *    J. Fennell and J. Daniel Gezelter, "OOPSE: An Object-Oriented
15 + *    Parallel Simulation Engine for Molecular Dynamics,"
16 + *    J. Comput. Chem. 26, pp. 252-271 (2005))
17 + *
18 + * 2. Redistributions of source code must retain the above copyright
19 + *    notice, this list of conditions and the following disclaimer.
20 + *
21 + * 3. Redistributions in binary form must reproduce the above copyright
22 + *    notice, this list of conditions and the following disclaimer in the
23 + *    documentation and/or other materials provided with the
24 + *    distribution.
25 + *
26 + * This software is provided "AS IS," without a warranty of any
27 + * kind. All express or implied conditions, representations and
28 + * warranties, including any implied warranty of merchantability,
29 + * fitness for a particular purpose or non-infringement, are hereby
30 + * excluded.  The University of Notre Dame and its licensors shall not
31 + * be liable for any damages suffered by licensee as a result of
32 + * using, modifying or distributing the software or its
33 + * derivatives. In no event will the University of Notre Dame or its
34 + * licensors be liable for any lost revenue, profit or data, or for
35 + * direct, indirect, special, consequential, incidental or punitive
36 + * damages, however caused and regardless of the theory of liability,
37 + * arising out of the use of or inability to use software, even if the
38 + * University of Notre Dame has been advised of the possibility of
39 + * such damages.
40   */
41  
42   /**
# Line 42 | Line 58 | namespace oopse{
58  
59   namespace oopse{
60  
61 <    /**
62 <    * @class PropertyMap
63 <    * PropertyMap class maintains a list of GenericData. Type of Property is actually GenericData.
64 <    */
65 <    class PropertyMap{
66 <        public:
61 >  /**
62 >   * @class PropertyMap
63 >   * PropertyMap class maintains a list of GenericData. Type of Property is actually GenericData.
64 >   */
65 >  class PropertyMap{
66 >  public:
67  
68 <            /** trivial constructor */
69 <            PropertyMap() {}
68 >    /** trivial constructor */
69 >    PropertyMap() {}
70  
71 <            /**
72 <            * Virtual Destructor responsible for deleting all of the generc data in PropertyMap
73 <            */
74 <            virtual ~PropertyMap();
71 >    /**
72 >     * Virtual Destructor responsible for deleting all of the generc data in PropertyMap
73 >     */
74 >    virtual ~PropertyMap();
75  
76 <            /**
77 <            * Adds property into property map
78 <            *
79 <            * @param genData GenericData to be added into PropertyMap
80 <            *
81 <            * @see #removeProperty
82 <            * @see #clearProperties
83 <            */
84 <            void addProperty(GenericData* genData);
76 >    /**
77 >     * Adds property into property map
78 >     *
79 >     * @param genData GenericData to be added into PropertyMap
80 >     *
81 >     * @see #removeProperty
82 >     * @see #clearProperties
83 >     */
84 >    void addProperty(GenericData* genData);
85  
86 <            /**
87 <            * Removes property from PropertyMap by name
88 <            *
89 <            * @param propName the name of property to be removed
90 <            *
91 <            * @see #addProperty
92 <            * @see #clearProperties
93 <            */
94 <            bool removeProperty(const std::string& propName);
86 >    /**
87 >     * Removes property from PropertyMap by name
88 >     *
89 >     * @param propName the name of property to be removed
90 >     *
91 >     * @see #addProperty
92 >     * @see #clearProperties
93 >     */
94 >    bool removeProperty(const std::string& propName);
95  
96 <            /**
97 <            * clear all of the properties
98 <            *
99 <            * @see #addProperty
100 <            * @see #removeProperty
101 <            */
102 <            void clearProperties();
96 >    /**
97 >     * clear all of the properties
98 >     *
99 >     * @see #addProperty
100 >     * @see #removeProperty
101 >     */
102 >    void clearProperties();
103  
104 <            /**
105 <            * Returns all names of properties
106 <            *
107 <            * @return all names of properties
108 <            */
109 <            std::vector<std::string> getPropertyNames();
104 >    /**
105 >     * Returns all names of properties
106 >     *
107 >     * @return all names of properties
108 >     */
109 >    std::vector<std::string> getPropertyNames();
110  
111 <            /**
112 <            * Returns all of the properties in PropertyMap
113 <            *
114 <            * @return all of the properties in PropertyMap
115 <            *
116 <            * @see #getPropertyByName
117 <            */      
118 <            std::vector<GenericData*> getProperties();
111 >    /**
112 >     * Returns all of the properties in PropertyMap
113 >     *
114 >     * @return all of the properties in PropertyMap
115 >     *
116 >     * @see #getPropertyByName
117 >     */      
118 >    std::vector<GenericData*> getProperties();
119  
120 <            /**
121 <            * Returns property
122 <            *
123 <            * @param propName name of property
124 <            *
125 <            * @return a pointer point to property with propName. If no property named propName
126 <            * exists, return NULL
127 <            *
128 <            * @see #getProperties
129 <            */      
130 <            GenericData* getPropertyByName(const std::string& propName);
131 <            //template<typename T = GenericData*> T getPropertyByName(std:string& propName);
120 >    /**
121 >     * Returns property
122 >     *
123 >     * @param propName name of property
124 >     *
125 >     * @return a pointer point to property with propName. If no property named propName
126 >     * exists, return NULL
127 >     *
128 >     * @see #getProperties
129 >     */      
130 >    GenericData* getPropertyByName(const std::string& propName);
131 >    //template<typename T = GenericData*> T getPropertyByName(std:std::string& propName);
132  
133 <            protected:
134 <            std::map<std::string, GenericData*> propMap_;
133 >  protected:
134 >    std::map<std::string, GenericData*> propMap_;
135  
136 <        private:
136 >  private:
137  
138 <            /** prevent copy constructing */
139 <            PropertyMap(const PropertyMap&);
138 >    /** prevent copy constructing */
139 >    PropertyMap(const PropertyMap&);
140  
141 <            /** prevent copy assignment */
142 <            PropertyMap& operator=(const PropertyMap&);
143 <    };
141 >    /** prevent copy assignment */
142 >    PropertyMap& operator=(const PropertyMap&);
143 >  };
144  
145   }// namespace oopse
146 < #endif //UTIL_PROPERTYMAP_HPP
146 >
147 > #endif //UTIL_PROPERTYMAP_HPP

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