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Revision: 444
Committed: Thu Apr 3 13:43:02 2003 UTC (21 years, 3 months ago) by gezelter
File size: 1735 byte(s)
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Changed Readme, added some files

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# Content
1 OOPSE
2
3 OOPSE is an open-source Object-Oriented Parallel Simulation Engine.
4 It is a mongrel code which uses no less than 5 programming languages
5 (although it is primarily written in C++ and Fortran95). Input files
6 are handled using the (included) Bizarre Atom Simulation Syntax (BASS)
7 library. The BASS library can handle atoms that don't fit the
8 standard picture of what the rest of the world uses for atoms
9 (i.e. our atoms can be "lumpy"; they have orientational degrees of
10 freedom). We can also handle some transition metal simulations using
11 the Embedded Atom Method (EAM) and other similar force fields. OOPSE
12 doesn't yet do force fields with charges, although it does handles
13 dipoles quite handily.
14
15 What you need to compile and use OOPSE:
16
17 0) A strong stomach. Mixed-language code can get ugly.
18
19 1) *Good* C++ and Fortran95 compilers. We've built and tested OOPSE
20 using the Intel compilers (ifc and icc) on Linux machines. Outside
21 of our setup, you're pretty much on your own...
22
23 2) MPI. We like MPICH. Other implementations might work, but we
24 haven't tried. You can get MPICH here:
25 http://www-unix.mcs.anl.gov/mpi/mpich/
26
27 3) The f90 bindings for MPI. These are built by MPICH if it finds a
28 f90 compiler. There might be others out there for other
29 implementations, but we haven't tested. Try starting here:
30 http://duvel.lowtem.hokudai.ac.jp/~jim/software/f90_mpi_lib.html
31
32 4) The Scalable Parallel Random Number Generators Library (SPRNG). You
33 can obtain SPRNG here:
34 http://archive.ncsa.uiuc.edu/Apps/CMP/RNG/RNG-home.html
35
36 INSTRUCTIONS
37
38 1) Get, build, and test the required pieces above.
39 2) ./configure
40 3) make
41 4) make install
42
43 That's it. Documentation is for wimps.