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#include <iostream> |
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#include <stdlib.h> |
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#include <math.h> |
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#include "Rattle.hpp" |
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#ifdef IS_MPI |
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#include "mpiSimulation.hpp" |
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#include <unistd.h> |
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nAtoms = info->n_atoms; |
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integrableObjects = info->integrableObjects; |
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rattle = new RattleFramework(info); |
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if(rattle == NULL){ |
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sprintf(painCave.errMsg, |
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"Integrator::Intergrator() Error: Memory allocation error for RattleFramework" ); |
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painCave.isFatal = 1; |
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simError(); |
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} |
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/* |
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// check for constraints |
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constrainedA = NULL; |
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nConstrained = 0; |
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checkConstraints(); |
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*/ |
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} |
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template<typename T> Integrator<T>::~Integrator(){ |
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if (rattle != NULL) |
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delete rattle; |
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/* |
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if (nConstrained){ |
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delete[] constrainedA; |
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delete[] constrainedB; |
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delete[] moved; |
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delete[] oldPos; |
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} |
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*/ |
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} |
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/* |
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template<typename T> void Integrator<T>::checkConstraints(void){ |
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isConstrained = 0; |
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delete[] temp_con; |
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} |
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*/ |
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– |
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template<typename T> void Integrator<T>::integrate(void){ |
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double runTime = info->run_time; |
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// initialize the forces before the first step |
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calcForce(1, 1); |
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if (nConstrained){ |
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preMove(); |
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constrainA(); |
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calcForce(1, 1); |
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constrainB(); |
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} |
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//execute constraint algorithm to make sure at the very beginning the system is constrained |
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rattle->doPreConstraint(); |
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rattle->doRattleA(); |
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calcForce(1, 1); |
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rattle->doRattleB(); |
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if (info->setTemp){ |
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thermalize(); |
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startProfile(pro3); |
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#endif //profile |
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preMove(); |
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//save old state (position, velocity etc) |
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rattle->doPreConstraint(); |
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#ifdef PROFILE |
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endProfile(pro3); |
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} |
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} |
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if (nConstrained){ |
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constrainA(); |
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} |
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rattle->doRattleA(); |
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} |
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} |
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} |
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if (nConstrained){ |
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constrainB(); |
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} |
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rattle->doRattleB(); |
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} |
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/* |
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template<typename T> void Integrator<T>::preMove(void){ |
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int i, j; |
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double pos[3]; |
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simError(); |
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} |
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} |
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*/ |
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template<typename T> void Integrator<T>::rotationPropagation |
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( StuntDouble* sd, double ji[3] ){ |
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