# | Line 231 | Line 231 | Vector3d operator*(const Mat3x3d& m, const Vector3d& v | |
---|---|---|
231 | Vector3d result; | |
232 | ||
233 | result.x = m.element[0][0] * v.x + m.element[0][1] * v.y + m.element[0][2]*v.z; | |
234 | < | result.x = m.element[1][0] * v.x + m.element[1][1] * v.y + m.element[1][2]*v.z; |
235 | < | result.x = m.element[2][0] * v.x + m.element[2][1] * v.y + m.element[2][2]*v.z; |
234 | > | result.y = m.element[1][0] * v.x + m.element[1][1] * v.y + m.element[1][2]*v.z; |
235 | > | result.z = m.element[2][0] * v.x + m.element[2][1] * v.y + m.element[2][2]*v.z; |
236 | ||
237 | return result; | |
238 | } |
– | Removed lines |
+ | Added lines |
< | Changed lines |
> | Changed lines |