| 26 |
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public: |
| 27 |
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| 28 |
|
RigidBody(); |
| 29 |
+ |
//RigidBody(const RigidBody& rb); |
| 30 |
+ |
|
| 31 |
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virtual ~RigidBody(); |
| 32 |
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|
| 33 |
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void addAtom(Atom* at, AtomStamp* ats); |
| 39 |
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void setVel( double theV[3] ); |
| 40 |
|
|
| 41 |
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void getFrc( double theF[3] ); |
| 42 |
+ |
void setFrc(double theF[3] ); |
| 43 |
|
void addFrc( double theF[3] ); |
| 44 |
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void zeroForces(); |
| 45 |
+ |
|
| 46 |
+ |
virtual bool isLinear() {return is_linear;} |
| 47 |
+ |
virtual int linearAxis() {return linear_axis;} |
| 48 |
|
|
| 49 |
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double getMass( void ) { return mass; } |
| 50 |
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|
| 63 |
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virtual char* getType() { return rbName;} |
| 64 |
|
|
| 65 |
|
void getTrq( double theT[3] ); |
| 66 |
+ |
void setTrq(double theT[3]); |
| 67 |
|
void addTrq( double theT[3] ); |
| 68 |
|
|
| 69 |
|
void getI( double the_I[3][3] ); |
| 70 |
|
void lab2Body( double r[3] ); |
| 71 |
|
void body2Lab( double r[3] ); |
| 72 |
|
|
| 73 |
+ |
double getZangle( ); |
| 74 |
+ |
void setZangle( double zAng ); |
| 75 |
+ |
void addZangle( double zAng ); |
| 76 |
+ |
|
| 77 |
|
void calcRefCoords( void ); |
| 78 |
|
void doEulerToRotMat(vec3 &euler, mat3x3 &myA ); |
| 79 |
|
void calcForcesAndTorques( void ); |
| 94 |
|
// utility routines |
| 95 |
|
|
| 96 |
|
void findCOM( void ); |
| 97 |
< |
|
| 97 |
> |
|
| 98 |
> |
virtual void accept(BaseVisitor* v); |
| 99 |
> |
|
| 100 |
> |
vector<Atom*> getAtoms() { return myAtoms;} |
| 101 |
> |
int getNumAtoms() {return myAtoms.size();} |
| 102 |
> |
|
| 103 |
> |
void getAtomPos(double theP[3], int index); |
| 104 |
> |
void getAtomVel(double theV[3], int index); |
| 105 |
> |
void getAtomRefCoor(double pos[3], int index); |
| 106 |
|
protected: |
| 107 |
|
|
| 108 |
|
double mass; // the total mass |
| 114 |
|
double A[3][3]; // the rotation matrix |
| 115 |
|
double I[3][3]; // the inertial tensor (body fixed) |
| 116 |
|
double sU[3][3]; // the standard unit vectors (body fixed) |
| 117 |
+ |
double zAngle; // the rotation about the z-axis (body fixed) |
| 118 |
|
|
| 119 |
+ |
bool is_linear; |
| 120 |
+ |
int linear_axis; |
| 121 |
+ |
double momIntTol; |
| 122 |
+ |
|
| 123 |
|
vector<Atom*> myAtoms; // the vector of atoms |
| 124 |
|
vector<vec3> refCoords; |
| 125 |
|
vector<mat3x3> refOrients; |