# | Line 39 | Line 39 | class RigidBody : public StuntDouble { (public) | |
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39 | void setVel( double theV[3] ); | |
40 | ||
41 | void getFrc( double theF[3] ); | |
42 | + | void setFrc(double theF[3] ); |
43 | void addFrc( double theF[3] ); | |
44 | void zeroForces(); | |
45 | ||
# | Line 62 | Line 63 | class RigidBody : public StuntDouble { (public) | |
63 | virtual char* getType() { return rbName;} | |
64 | ||
65 | void getTrq( double theT[3] ); | |
66 | + | void setTrq(double theT[3]); |
67 | void addTrq( double theT[3] ); | |
68 | ||
69 | void getI( double the_I[3][3] ); |
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> | Changed lines |