--- trunk/SHAPES/RigidBody.cpp 2004/06/21 13:38:55 1281 +++ trunk/SHAPES/RigidBody.cpp 2004/06/22 18:04:58 1285 @@ -321,21 +321,12 @@ void RigidBody::calcRefCoords( ) { //calculate the proper rotation matrix transposeMat3(pAxisMat, pAxisRotMat); - for (i=0; isetPos(refCoords[i].vec); } - - for (i=0; i