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#ifndef __LINKEDASSIGN_H__ |
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#define __LINKEDASSIGN_H__ |
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class LinkedAssign{ |
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public: |
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LinkedAssign() { next = NULL; } |
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LinkedAssign( char* the_text, int the_ival ); |
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LinkedAssign( char* the_text, double the_dval ); |
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LinkedAssign( char* the_text, char* the_sval ); |
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~LinkedAssign(){ if( next != NULL ) delete next; } |
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void setValues( char* the_text, int the_ival ); |
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void setValues( char* the_text, double the_dval ); |
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void setValues( char* the_text, char* the_sval ); |
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void add( char* the_text, int the_ival ); |
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void add( char* the_text, double the_dval ); |
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void add( char* the_text, char* the_sval ); |
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short int getType( void ) { return type; } |
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int getInt( void ) { return ival; } |
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double getDouble( void ) { return dval; } |
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char* getString( void ) { return sval; } |
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void setNext( LinkedAssign* the_next ) { next = the_next; } |
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LinkedAssign* getNext( void ) { return next; } |
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private: |
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char text[100]; |
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int ival; |
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double dval; |
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char sval[100]; |
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short int type; // 0 = int, 1 = double, 2 = string |
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LinkedAssign* next; |
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}; |
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#endif |