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root/group/trunk/mdtools/md_code/DirectionalAtom.cpp
Revision: 184
Committed: Thu Nov 21 20:33:06 2002 UTC (21 years, 7 months ago) by mmeineke
File size: 3853 byte(s)
Log Message:
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File Contents

# Content
1 #include <cmath>
2
3 #include "Atom.hpp"
4
5 double* Atom::pos; // the position array
6 double* Atom::vel; // the velocity array
7 double* Atom::frc; // the forc array
8 double* Atom::trq; // the torque vector ( space fixed )
9
10 void DirectionalAtom::setA( double the_A[3][3] ){
11
12 Axx = the_A[0][0]; Axy = the_A[0][1]; Axz = the_A[0][2];
13 Ayx = the_A[1][0]; Ayy = the_A[1][1]; Ayz = the_A[1][2];
14 Azx = the_A[2][0]; Azy = the_A[2][1]; Azz = the_A[2][2];
15 }
16
17 void DirectionalAtom::setI( double the_I[3][3] ){
18
19 Ixx = the_I[0][0]; Ixy = the_I[0][1]; Ixz = the_I[0][2];
20 Iyx = the_I[1][0]; Iyy = the_I[1][1]; Iyz = the_I[1][2];
21 Izx = the_I[2][0]; Izy = the_I[2][1]; Izz = the_I[2][2];
22 }
23
24 void DirectionalAtom::setQ( double the_q[4] ){
25
26 double q0Sqr, q1Sqr, q2Sqr, q3Sqr;
27
28 q0Sqr = the_q[0] * the_q[0];
29 q1Sqr = the_q[1] * the_q[1];
30 q2Sqr = the_q[2] * the_q[2];
31 q3Sqr = the_q[3] * the_q[3];
32
33
34 Axx = q0Sqr + q1Sqr - q2Sqr - q3Sqr;
35 Axy = 2.0 * ( the_q[1] * the_q[2] + the_q[0] * the_q[3] );
36 Axz = 2.0 * ( the_q[1] * the_q[3] - the_q[0] * the_q[2] );
37
38 Ayx = 2.0 * ( the_q[1] * the_q[2] - the_q[0] * the_q[3] );
39 Ayy = q0Sqr - q1Sqr + q2Sqr - q3Sqr;
40 Ayz = 2.0 * ( the_q[2] * the_q[3] + the_q[0] * the_q[1] );
41
42 Azx = 2.0 * ( the_q[1] * the_q[3] + the_q[0] * the_q[2] );
43 Azy = 2.0 * ( the_q[2] * the_q[3] - the_q[0] * the_q[1] );
44 Azz = q0Sqr - q1Sqr -q2Sqr +q3Sqr;
45 }
46
47 void DirectionalAtom::getA( double the_A[3][3] ){
48
49 the_A[0][0] = Axx;
50 the_A[0][1] = Axy;
51 the_A[0][2] = Axz;
52
53 the_A[1][0] = Ayx;
54 the_A[1][1] = Ayy;
55 the_A[1][2] = Ayz;
56
57 the_A[2][0] = Azx;
58 the_A[2][1] = Azy;
59 the_A[2][2] = Azz;
60 }
61
62
63 void DirectionalAtom::getU( double the_u[3] ){
64
65 the_u[0] = sux;
66 the_u[1] = suy;
67 the_u[2] = suz;
68
69 this->body2Lab( the_u );
70 }
71
72 void DirectionalAtom::getQ( double q[4] ){
73
74 double t, s;
75 double ad1, ad2, ad3;
76
77 t = Axx + Ayy + Azz + 1.0;
78 if( t > 0.0 ){
79
80 s = 0.5 / sqrt( t );
81 q[0] = 0.25 / s;
82 q[1] = (Ayz - Azy) * s;
83 q[2] = (Azx - Axz) * s;
84 q[3] = (Axy - Ayx) * s;
85 }
86 else{
87
88 ad1 = fabs( Axx );
89 ad2 = fabs( Ayy );
90 ad3 = fabs( Azz );
91
92 if( ad1 >= ad2 && ad1 >= ad3 ){
93
94 s = 2.0 * sqrt( 1.0 + Axx - Ayy - Azz );
95 q[0] = (Ayz + Azy) / s;
96 q[1] = 0.5 / s;
97 q[2] = (Axy + Ayx) / s;
98 q[3] = (Axz + Azx) / s;
99 }
100 else if( ad2 >= ad1 && ad2 >= ad3 ){
101
102 s = sqrt( 1.0 + Ayy - Axx - Azz ) * 2.0;
103 q[0] = (Axz + Azx) / s;
104 q[1] = (Axy + Ayx) / s;
105 q[2] = 0.5 / s;
106 q[3] = (Ayz + Azy) / s;
107 }
108 else{
109
110 s = sqrt( 1.0 + Azz - Axx - Ayy ) * 2.0;
111 q[0] = (Axy + Ayx) / s;
112 q[1] = (Axz + Azx) / s;
113 q[2] = (Ayz + Azy) / s;
114 q[3] = 0.5 / s;
115 }
116 }
117 }
118
119
120 void DirectionalAtom::setEuler( double phi, double theta, double psi ){
121
122 Axx = (cos(phi) * cos(psi)) - (sin(phi) * cos(theta) * sin(psi));
123 Axy = (sin(phi) * cos(psi)) + (cos(phi) * cos(theta) * sin(psi));
124 Axz = sin(theta) * sin(psi);
125
126 Ayx = -(cos(phi) * sin(psi)) - (sin(phi) * cos(theta) * cos(psi));
127 Ayy = -(sin(phi) * sin(psi)) + (cos(phi) * cos(theta) * cos(psi));
128 Ayz = sin(theta) * cos(psi);
129
130 Azx = sin(phi) * sin(theta);
131 Azy = -cos(phi) * sin(theta);
132 Azz = cos(theta);
133 }
134
135
136 void DirectionalAtom::lab2Body( double r[3] ){
137
138 double rl[3]; // the lab frame vector
139
140 rl[0] = r[0];
141 rl[1] = r[1];
142 rl[2] = r[2];
143
144 r[0] = (Axx * rl[0]) + (Axy * rl[1]) + (Axz * rl[2]);
145 r[1] = (Ayx * rl[0]) + (Ayy * rl[1]) + (Ayz * rl[2]);
146 r[2] = (Azx * rl[0]) + (Azy * rl[1]) + (Azz * rl[2]);
147 }
148
149 void DirectionalAtom::body2Lab( double r[3] ){
150
151 double rb[3]; // the body frame vector
152
153 rb[0] = r[0];
154 rb[1] = r[1];
155 rb[2] = r[2];
156
157 r[0] = (Axx * rb[0]) + (Ayx * rb[1]) + (Azx * rb[2]);
158 r[1] = (Axy * rb[0]) + (Ayy * rb[1]) + (Azy * rb[2]);
159 r[2] = (Axz * rb[0]) + (Ayz * rb[1]) + (Azz * rb[2]);
160 }
161