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root/group/trunk/oopsePaper/EmpericalEnergy.tex
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Revision 967 by chrisfen, Tue Jan 20 14:17:21 2004 UTC vs.
Revision 968 by tim, Tue Jan 20 16:49:22 2004 UTC

# Line 417 | Line 417 | cell, its image in other boxes move in exactly the sam
417   macroscopic systems with a relatively small number of particles. The
418   simulation box is replicated throughout space to form an infinite
419   lattice.  During the simulation, when a particle moves in the primary
420 < cell, its image in other boxes move in exactly the same direction with
421 < exactly the same orientation.Thus, as a particle leaves the primary
420 > cell, its images in other boxes move in exactly the same direction with
421 > exactly the same orientation. So, as a particle leaves the primary
422   cell, one of its images will enter through the opposite face.If the
423 < simulation box is large enough to avoid "feeling" the symmetries of
423 > simulation box is large enough to avoid \textquotedblleft feeling\textquotedblright\ the symmetries of
424   the periodic lattice, surface effects can be ignored. Cubic,
425 < orthorhombic and parallelepiped are the available periodic cells In
425 > orthorhombic and parallelepiped are the available periodic cells in
426   {\sc oopse}. We use a matrix to describe the property of the simulation
427 < box. Therefore, both the size and shape of the simulation box can be
427 > box. Both the size and shape of the simulation box can be
428   changed during the simulation. The transformation from box space
429   vector $\mathbf{s}$ to its corresponding real space vector
430   $\mathbf{r}$ is defined by
431   \begin{equation}
432 < \mathbf{r}=\underline{\underline{H}}\cdot\mathbf{s}%
432 > \mathbf{r}=\underline{\mathbf{H}}\cdot\mathbf{s}%
433   \end{equation}
434  
435  
# Line 437 | Line 437 | To find the minimum image, we convert the real vector
437   the three box axis vectors. $h_{x},h_{y}$ and $h_{z}$ represent the
438   three sides of the simulation box respectively.
439  
440 < To find the minimum image, we convert the real vector to its
440 > To find the minimum image of a vector $\mathbf{r}$, we convert the real vector to its
441   corresponding vector in box space first, \bigskip%
442   \begin{equation}
443 < \mathbf{s}=\underline{\underline{H}}^{-1}\cdot\mathbf{r}%
443 > \mathbf{s}=\underline{\mathbf{H}}^{-1}\cdot\mathbf{r}%
444   \end{equation}
445   And then, each element of $\mathbf{s}$ is wrapped to lie between -0.5 to 0.5,
446   \begin{equation}
# Line 461 | Line 461 | Finally, we obtain the minimum image coordinates by tr
461   For example, $\roundme(3.6)=4$, $\roundme(3.1)=3$, $\roundme(-3.6)=-4$,
462   $\roundme(-3.1)=-3$.
463  
464 < Finally, we obtain the minimum image coordinates by transforming back
464 > Finally, we obtain the minimum image coordinates $\mathbf{r}^{\prime}$ by transforming back
465   to real space,%
466  
467   \begin{equation}
468 < \mathbf{r}^{\prime}=\underline{\underline{H}}^{-1}\cdot\mathbf{s}^{\prime}%
468 > \mathbf{r}^{\prime}=\underline{\mathbf{H}}^{-1}\cdot\mathbf{s}^{\prime}%
469   \end{equation}
470  

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