118 |
|
OOPSE}. |
119 |
|
|
120 |
|
\subsection{\label{appendixSection:singleton}Singleton} |
121 |
+ |
|
122 |
|
The Singleton pattern not only provides a mechanism to restrict |
123 |
|
instantiation of a class to one object, but also provides a global |
124 |
|
point of access to the object. Currently implemented as a global |
128 |
|
pollution.Although the singleton pattern can be implemented in |
129 |
|
various ways to account for different aspects of the software |
130 |
|
designs, such as lifespan control \textit{etc}, we only use the |
131 |
< |
static data approach in {\sc OOPSE}. {\tt IntegratorFactory} class |
132 |
< |
is declared as |
132 |
< |
\begin{lstlisting}[float,caption={[A classic Singleton design pattern implementation(I)] Declaration of {\tt IntegratorFactory} class.},label={appendixScheme:singletonDeclaration}] |
131 |
> |
static data approach in {\sc OOPSE}. IntegratorFactory class is |
132 |
> |
declared as |
133 |
|
|
134 |
+ |
\begin{lstlisting}[float,caption={[A classic Singleton design pattern implementation(I)] The declaration of of simple Singleton pattern.},label={appendixScheme:singletonDeclaration}] |
135 |
+ |
|
136 |
|
class IntegratorFactory { |
137 |
< |
public: |
138 |
< |
static IntegratorFactory* getInstance(); |
139 |
< |
protected: |
140 |
< |
IntegratorFactory(); |
141 |
< |
private: |
142 |
< |
static IntegratorFactory* instance_; |
137 |
> |
public: |
138 |
> |
static IntegratorFactory* |
139 |
> |
getInstance(); |
140 |
> |
protected: |
141 |
> |
IntegratorFactory(); |
142 |
> |
private: |
143 |
> |
static IntegratorFactory* instance_; |
144 |
|
}; |
145 |
|
|
146 |
|
\end{lstlisting} |
147 |
+ |
|
148 |
|
The corresponding implementation is |
145 |
– |
\begin{lstlisting}[float,caption={[A classic implementation of Singleton design pattern (II)] Implementation of {\tt IntegratorFactory} class.},label={appendixScheme:singletonImplementation}] |
149 |
|
|
150 |
+ |
\begin{lstlisting}[float,caption={[A classic implementation of Singleton design pattern (II)] The implementation of simple Singleton pattern.},label={appendixScheme:singletonImplementation}] |
151 |
+ |
|
152 |
|
IntegratorFactory::instance_ = NULL; |
153 |
|
|
154 |
|
IntegratorFactory* getInstance() { |
159 |
|
} |
160 |
|
|
161 |
|
\end{lstlisting} |
157 |
– |
Since constructor is declared as {\tt protected}, a client can not |
158 |
– |
instantiate {\tt IntegratorFactory} directly. Moreover, since the |
159 |
– |
member function {\tt getInstance} serves as the only entry of access |
160 |
– |
to {\tt IntegratorFactory}, this approach fulfills the basic |
161 |
– |
requirement, a single instance. Another consequence of this approach |
162 |
– |
is the automatic destruction since static data are destroyed upon |
163 |
– |
program termination. |
162 |
|
|
163 |
+ |
Since constructor is declared as protected, a client can not |
164 |
+ |
instantiate IntegratorFactory directly. Moreover, since the member |
165 |
+ |
function getInstance serves as the only entry of access to |
166 |
+ |
IntegratorFactory, this approach fulfills the basic requirement, a |
167 |
+ |
single instance. Another consequence of this approach is the |
168 |
+ |
automatic destruction since static data are destroyed upon program |
169 |
+ |
termination. |
170 |
+ |
|
171 |
|
\subsection{\label{appendixSection:factoryMethod}Factory Method} |
172 |
|
|
173 |
|
Categoried as a creational pattern, the Factory Method pattern deals |
174 |
|
with the problem of creating objects without specifying the exact |
175 |
|
class of object that will be created. Factory Method is typically |
176 |
|
implemented by delegating the creation operation to the subclasses. |
177 |
+ |
Parameterized Factory pattern where factory method ( |
178 |
+ |
createIntegrator member function) creates products based on the |
179 |
+ |
identifier (see List.~\ref{appendixScheme:factoryDeclaration}). If |
180 |
+ |
the identifier has been already registered, the factory method will |
181 |
+ |
invoke the corresponding creator (see List.~\ref{integratorCreator}) |
182 |
+ |
which utilizes the modern C++ template technique to avoid excess |
183 |
+ |
subclassing. |
184 |
|
|
185 |
< |
Registers a creator with a type identifier. Looks up the type |
173 |
< |
identifier in the internal map. If it is found, it invokes the |
174 |
< |
corresponding creator for the type identifier and returns its |
175 |
< |
result. |
176 |
< |
\begin{lstlisting}[float,caption={[The implementation of Factory pattern (I)].},label={appendixScheme:factoryDeclaration}] |
185 |
> |
\begin{lstlisting}[float,caption={[The implementation of Parameterized Factory pattern (I)]Source code of IntegratorFactory class.},label={appendixScheme:factoryDeclaration}] |
186 |
|
|
187 |
|
class IntegratorFactory { |
188 |
< |
public: |
189 |
< |
typedef std::map<string, IntegratorCreator*> CreatorMapType; |
188 |
> |
public: |
189 |
> |
typedef std::map<string, IntegratorCreator*> CreatorMapType; |
190 |
|
|
191 |
< |
bool registerIntegrator(IntegratorCreator* creator); |
191 |
> |
bool registerIntegrator(IntegratorCreator* creator) { |
192 |
> |
return creatorMap_.insert(creator->getIdent(), creator).second; |
193 |
> |
} |
194 |
|
|
195 |
< |
Integrator* createIntegrator(const string& id, SimInfo* info); |
195 |
> |
Integrator* createIntegrator(const string& id, SimInfo* info) { |
196 |
> |
Integrator* result = NULL; |
197 |
> |
CreatorMapType::iterator i = creatorMap_.find(id); |
198 |
> |
if (i != creatorMap_.end()) { |
199 |
> |
result = (i->second)->create(info); |
200 |
> |
} |
201 |
> |
return result; |
202 |
> |
} |
203 |
|
|
204 |
< |
private: |
205 |
< |
CreatorMapType creatorMap_; |
204 |
> |
private: |
205 |
> |
CreatorMapType creatorMap_; |
206 |
|
}; |
189 |
– |
|
190 |
– |
\end{lstlisting} |
191 |
– |
|
192 |
– |
\begin{lstlisting}[float,caption={[The implementation of Factory pattern (II)].},label={appendixScheme:factoryDeclarationImplementation}] |
193 |
– |
|
194 |
– |
bool IntegratorFactory::unregisterIntegrator(const string& id) { |
195 |
– |
return creatorMap_.erase(id) == 1; |
196 |
– |
} |
197 |
– |
|
198 |
– |
Integrator* IntegratorFactory::createIntegrator(const string& id, |
199 |
– |
SimInfo* info) { |
200 |
– |
CreatorMapType::iterator i = creatorMap_.find(id); |
201 |
– |
if (i != creatorMap_.end()) { |
202 |
– |
return (i->second)->create(info); |
203 |
– |
} else { |
204 |
– |
return NULL; |
205 |
– |
} |
206 |
– |
} |
207 |
– |
|
207 |
|
\end{lstlisting} |
208 |
|
|
209 |
< |
\begin{lstlisting}[float,caption={[The implementation of Factory pattern (III)].},label={appendixScheme:integratorCreator}] |
209 |
> |
\begin{lstlisting}[float,caption={[The implementation of Parameterized Factory pattern (III)]Source code of creator classes.},label={appendixScheme:integratorCreator}] |
210 |
|
|
211 |
|
class IntegratorCreator { |
212 |
< |
public: |
212 |
> |
public: |
213 |
|
IntegratorCreator(const string& ident) : ident_(ident) {} |
214 |
|
|
215 |
|
const string& getIdent() const { return ident_; } |
216 |
|
|
217 |
|
virtual Integrator* create(SimInfo* info) const = 0; |
218 |
|
|
219 |
< |
private: |
219 |
> |
private: |
220 |
|
string ident_; |
221 |
|
}; |
222 |
|
|
223 |
|
template<class ConcreteIntegrator> |
224 |
|
class IntegratorBuilder : public IntegratorCreator { |
225 |
< |
public: |
226 |
< |
IntegratorBuilder(const string& ident) : IntegratorCreator(ident) {} |
227 |
< |
virtual Integrator* create(SimInfo* info) const { |
228 |
< |
return new ConcreteIntegrator(info); |
229 |
< |
} |
225 |
> |
public: |
226 |
> |
IntegratorBuilder(const string& ident) |
227 |
> |
: IntegratorCreator(ident) {} |
228 |
> |
virtual Integrator* create(SimInfo* info) const { |
229 |
> |
return new ConcreteIntegrator(info); |
230 |
> |
} |
231 |
|
}; |
232 |
|
\end{lstlisting} |
233 |
|
|
234 |
|
\subsection{\label{appendixSection:visitorPattern}Visitor} |
235 |
|
|
236 |
< |
The purpose of the Visitor Pattern is to encapsulate an operation |
237 |
< |
that you want to perform on the elements. The operation being |
238 |
< |
performed on a structure can be switched without changing the |
239 |
< |
interfaces of the elements. In other words, one can add virtual |
240 |
< |
functions into a set of classes without modifying their interfaces. |
241 |
< |
The UML class diagram of Visitor patten is shown in |
242 |
< |
Fig.~\ref{appendixFig:visitorUML}. {\tt Dump2XYZ} program in |
243 |
< |
Sec.~\ref{appendixSection:Dump2XYZ} uses Visitor pattern |
244 |
< |
extensively. |
236 |
> |
The visitor pattern is designed to decouple the data structure and |
237 |
> |
algorithms used upon them by collecting related operation from |
238 |
> |
element classes into other visitor classes, which is equivalent to |
239 |
> |
adding virtual functions into a set of classes without modifying |
240 |
> |
their interfaces. Fig.~\ref{appendixFig:visitorUML} demonstrates the |
241 |
> |
structure of Visitor pattern which is used extensively in {\tt |
242 |
> |
Dump2XYZ}. In order to convert an OOPSE dump file, a series of |
243 |
> |
distinct operations are performed on different StuntDoubles (See the |
244 |
> |
class hierarchy in Fig.~\ref{oopseFig:hierarchy} and the declaration |
245 |
> |
in List.~\ref{appendixScheme:element}). Since the hierarchies |
246 |
> |
remains stable, it is easy to define a visit operation (see |
247 |
> |
List.~\ref{appendixScheme:visitor}) for each class of StuntDouble. |
248 |
> |
Note that using Composite pattern\cite{Gamma1994}, CompositVisitor |
249 |
> |
manages a priority visitor list and handles the execution of every |
250 |
> |
visitor in the priority list on different StuntDoubles. |
251 |
|
|
252 |
|
\begin{figure} |
253 |
|
\centering |
254 |
|
\includegraphics[width=\linewidth]{visitor.eps} |
255 |
< |
\caption[The architecture of {\sc OOPSE}] {Overview of the structure |
256 |
< |
of {\sc OOPSE}} \label{appendixFig:visitorUML} |
255 |
> |
\caption[The UML class diagram of Visitor patten] {The UML class |
256 |
> |
diagram of Visitor patten.} \label{appendixFig:visitorUML} |
257 |
|
\end{figure} |
258 |
|
|
259 |
< |
\begin{lstlisting}[float,caption={[The implementation of Visitor pattern (I)]Source code of the visitor classes.},label={appendixScheme:visitor}] |
260 |
< |
|
261 |
< |
class BaseVisitor{ |
262 |
< |
public: |
263 |
< |
virtual void visit(Atom* atom); |
264 |
< |
virtual void visit(DirectionalAtom* datom); |
265 |
< |
virtual void visit(RigidBody* rb); |
266 |
< |
}; |
267 |
< |
|
268 |
< |
\end{lstlisting} |
259 |
> |
%\begin{figure} |
260 |
> |
%\centering |
261 |
> |
%\includegraphics[width=\linewidth]{hierarchy.eps} |
262 |
> |
%\caption[Class hierarchy for ojects in {\sc OOPSE}]{ A diagram of |
263 |
> |
%the class hierarchy. |
264 |
> |
%\begin{itemize} |
265 |
> |
%\item A {\bf StuntDouble} is {\it any} object that can be manipulated by the |
266 |
> |
%integrators and minimizers. |
267 |
> |
%\item An {\bf Atom} is a fundamental point-particle that can be moved around during a simulation. |
268 |
> |
%\item A {\bf DirectionalAtom} is an atom which has {\it orientational} as well as translational degrees of freedom. |
269 |
> |
%\item A {\bf RigidBody} is a collection of {\bf Atom}s or {\bf |
270 |
> |
%DirectionalAtom}s which behaves as a single unit. |
271 |
> |
%\end{itemize} |
272 |
> |
%} \label{oopseFig:hierarchy} |
273 |
> |
%\end{figure} |
274 |
|
|
275 |
|
\begin{lstlisting}[float,caption={[The implementation of Visitor pattern (II)]Source code of the element classes.},label={appendixScheme:element}] |
276 |
|
|
277 |
< |
class StuntDouble { |
278 |
< |
public: |
268 |
< |
virtual void accept(BaseVisitor* v) = 0; |
277 |
> |
class StuntDouble { public: |
278 |
> |
virtual void accept(BaseVisitor* v) = 0; |
279 |
|
}; |
280 |
|
|
281 |
< |
class Atom: public StuntDouble { |
282 |
< |
public: |
283 |
< |
virtual void accept{BaseVisitor* v*} { |
284 |
< |
v->visit(this); |
275 |
< |
} |
281 |
> |
class Atom: public StuntDouble { public: |
282 |
> |
virtual void accept{BaseVisitor* v*} { |
283 |
> |
v->visit(this); |
284 |
> |
} |
285 |
|
}; |
286 |
|
|
287 |
< |
class DirectionalAtom: public Atom { |
288 |
< |
public: |
289 |
< |
virtual void accept{BaseVisitor* v*} { |
290 |
< |
v->visit(this); |
282 |
< |
} |
287 |
> |
class DirectionalAtom: public Atom { public: |
288 |
> |
virtual void accept{BaseVisitor* v*} { |
289 |
> |
v->visit(this); |
290 |
> |
} |
291 |
|
}; |
292 |
|
|
293 |
< |
class RigidBody: public StuntDouble { |
294 |
< |
public: |
295 |
< |
virtual void accept{BaseVisitor* v*} { |
296 |
< |
v->visit(this); |
293 |
> |
class RigidBody: public StuntDouble { public: |
294 |
> |
virtual void accept{BaseVisitor* v*} { |
295 |
> |
v->visit(this); |
296 |
> |
} |
297 |
> |
}; |
298 |
> |
|
299 |
> |
\end{lstlisting} |
300 |
> |
|
301 |
> |
\begin{lstlisting}[float,caption={[The implementation of Visitor pattern (I)]Source code of the visitor classes.},label={appendixScheme:visitor}] |
302 |
> |
|
303 |
> |
class BaseVisitor{ |
304 |
> |
public: |
305 |
> |
virtual void visit(Atom* atom); |
306 |
> |
virtual void visit(DirectionalAtom* datom); |
307 |
> |
virtual void visit(RigidBody* rb); |
308 |
> |
}; |
309 |
> |
|
310 |
> |
class BaseAtomVisitor:public BaseVisitor{ public: |
311 |
> |
virtual void visit(Atom* atom); |
312 |
> |
virtual void visit(DirectionalAtom* datom); |
313 |
> |
virtual void visit(RigidBody* rb); |
314 |
> |
}; |
315 |
> |
|
316 |
> |
class SSDAtomVisitor:public BaseAtomVisitor{ public: |
317 |
> |
virtual void visit(Atom* atom); |
318 |
> |
virtual void visit(DirectionalAtom* datom); |
319 |
> |
virtual void visit(RigidBody* rb); |
320 |
> |
}; |
321 |
> |
|
322 |
> |
class CompositeVisitor: public BaseVisitor { |
323 |
> |
public: |
324 |
> |
|
325 |
> |
typedef list<pair<BaseVisitor*, int> > VistorListType; |
326 |
> |
typedef VistorListType::iterator VisitorListIterator; |
327 |
> |
virtual void visit(Atom* atom) { |
328 |
> |
VisitorListIterator i; |
329 |
> |
BaseVisitor* curVisitor; |
330 |
> |
for(i = visitorList.begin();i != visitorList.end();++i) { |
331 |
> |
atom->accept(*i); |
332 |
> |
} |
333 |
> |
} |
334 |
> |
|
335 |
> |
virtual void visit(DirectionalAtom* datom) { |
336 |
> |
VisitorListIterator i; |
337 |
> |
BaseVisitor* curVisitor; |
338 |
> |
for(i = visitorList.begin();i != visitorList.end();++i) { |
339 |
> |
atom->accept(*i); |
340 |
|
} |
341 |
+ |
} |
342 |
+ |
|
343 |
+ |
virtual void visit(RigidBody* rb) { |
344 |
+ |
VisitorListIterator i; |
345 |
+ |
std::vector<Atom*> myAtoms; |
346 |
+ |
std::vector<Atom*>::iterator ai; |
347 |
+ |
myAtoms = rb->getAtoms(); |
348 |
+ |
for(i = visitorList.begin();i != visitorList.end();++i) {{ |
349 |
+ |
rb->accept(*i); |
350 |
+ |
for(ai = myAtoms.begin(); ai != myAtoms.end(); ++ai){ |
351 |
+ |
(*ai)->accept(*i); |
352 |
+ |
} |
353 |
+ |
} |
354 |
+ |
|
355 |
+ |
void addVisitor(BaseVisitor* v, int priority); |
356 |
+ |
|
357 |
+ |
protected: |
358 |
+ |
VistorListType visitorList; |
359 |
|
}; |
360 |
|
|
361 |
|
\end{lstlisting} |
362 |
+ |
|
363 |
|
\section{\label{appendixSection:concepts}Concepts} |
364 |
|
|
365 |
|
OOPSE manipulates both traditional atoms as well as some objects |
366 |
|
that {\it behave like atoms}. These objects can be rigid |
367 |
|
collections of atoms or atoms which have orientational degrees of |
368 |
< |
freedom. Here is a diagram of the class heirarchy: |
369 |
< |
|
370 |
< |
\begin{figure} |
371 |
< |
\centering |
372 |
< |
\includegraphics[width=3in]{heirarchy.eps} |
373 |
< |
\caption[Class heirarchy for StuntDoubles in {\sc oopse}-3.0]{ \\ |
374 |
< |
The class heirarchy of StuntDoubles in {\sc oopse}-3.0. The |
375 |
< |
selection syntax allows the user to select any of the objects that |
376 |
< |
are descended from a StuntDouble.} \label{oopseFig:heirarchy} |
307 |
< |
\end{figure} |
308 |
< |
|
309 |
< |
\begin{itemize} |
310 |
< |
\item A {\bf StuntDouble} is {\it any} object that can be manipulated by the |
311 |
< |
integrators and minimizers. |
312 |
< |
\item An {\bf Atom} is a fundamental point-particle that can be moved around during a simulation. |
313 |
< |
\item A {\bf DirectionalAtom} is an atom which has {\it orientational} as well as translational degrees of freedom. |
314 |
< |
\item A {\bf RigidBody} is a collection of {\bf Atom}s or {\bf |
315 |
< |
DirectionalAtom}s which behaves as a single unit. |
316 |
< |
\end{itemize} |
368 |
> |
freedom. A diagram of the class hierarchy is illustrated in |
369 |
> |
Fig.~\ref{oopseFig:hierarchy}. Every Molecule, Atom and |
370 |
> |
DirectionalAtom in {\sc OOPSE} have their own names which are |
371 |
> |
specified in the {\tt .md} file. In contrast, RigidBodies are |
372 |
> |
denoted by their membership and index inside a particular molecule: |
373 |
> |
[MoleculeName]\_RB\_[index] (the contents inside the brackets depend |
374 |
> |
on the specifics of the simulation). The names of rigid bodies are |
375 |
> |
generated automatically. For example, the name of the first rigid |
376 |
> |
body in a DMPC molecule is DMPC\_RB\_0. |
377 |
|
|
318 |
– |
Every Molecule, Atom and DirectionalAtom in {\sc OOPSE} have their |
319 |
– |
own names which are specified in the {\tt .md} file. In contrast, |
320 |
– |
RigidBodies are denoted by their membership and index inside a |
321 |
– |
particular molecule: [MoleculeName]\_RB\_[index] (the contents |
322 |
– |
inside the brackets depend on the specifics of the simulation). The |
323 |
– |
names of rigid bodies are generated automatically. For example, the |
324 |
– |
name of the first rigid body in a DMPC molecule is DMPC\_RB\_0. |
325 |
– |
|
378 |
|
\section{\label{appendixSection:syntax}Syntax of the Select Command} |
379 |
|
|
380 |
< |
The most general form of the select command is: {\tt select {\it |
381 |
< |
expression}}. This expression represents an arbitrary set of |
330 |
< |
StuntDoubles (Atoms or RigidBodies) in {\sc OOPSE}. Expressions are |
331 |
< |
composed of either name expressions, index expressions, predefined |
332 |
< |
sets, user-defined expressions, comparison operators, within |
333 |
< |
expressions, or logical combinations of the above expression types. |
334 |
< |
Expressions can be combined using parentheses and the Boolean |
335 |
< |
operators. |
380 |
> |
{\sc OOPSE} provides a powerful selection utility to select |
381 |
> |
StuntDoubles. The most general form of the select command is: |
382 |
|
|
383 |
+ |
{\tt select {\it expression}}. |
384 |
+ |
|
385 |
+ |
This expression represents an arbitrary set of StuntDoubles (Atoms |
386 |
+ |
or RigidBodies) in {\sc OOPSE}. Expressions are composed of either |
387 |
+ |
name expressions, index expressions, predefined sets, user-defined |
388 |
+ |
expressions, comparison operators, within expressions, or logical |
389 |
+ |
combinations of the above expression types. Expressions can be |
390 |
+ |
combined using parentheses and the Boolean operators. |
391 |
+ |
|
392 |
|
\subsection{\label{appendixSection:logical}Logical expressions} |
393 |
|
|
394 |
|
The logical operators allow complex queries to be constructed out of |