--- trunk/tengDissertation/Appendix.tex 2006/06/08 21:14:26 2833 +++ trunk/tengDissertation/Appendix.tex 2006/06/08 22:39:54 2835 @@ -129,7 +129,7 @@ is declared as designs, such as lifespan control \textit{etc}, we only use the static data approach in {\sc OOPSE}. {\tt IntegratorFactory} class is declared as -\begin{lstlisting}[float,caption={[A classic Singleton design pattern implementation(I)] Declaration of {\tt IntegratorFactory} class.},label={appendixScheme:singletonDeclaration}] +\begin{lstlisting}[float,caption={[A classic Singleton design pattern implementation(I)] The declaration of of simple Singleton pattern.},label={appendixScheme:singletonDeclaration}] class IntegratorFactory { public: @@ -143,7 +143,7 @@ The corresponding implementation is \end{lstlisting} The corresponding implementation is -\begin{lstlisting}[float,caption={[A classic implementation of Singleton design pattern (II)] Implementation of {\tt IntegratorFactory} class.},label={appendixScheme:singletonImplementation}] +\begin{lstlisting}[float,caption={[A classic implementation of Singleton design pattern (II)] The implementation of simple Singleton pattern.},label={appendixScheme:singletonImplementation}] IntegratorFactory::instance_ = NULL; @@ -169,13 +169,15 @@ implemented by delegating the creation operation to th with the problem of creating objects without specifying the exact class of object that will be created. Factory Method is typically implemented by delegating the creation operation to the subclasses. +{\tt Integrator} class Parameterized Factory pattern where factory +method ({\tt createIntegrator} member function) creates products +based on the identifier (see +List.~\ref{appendixScheme:factoryDeclaration}). If the identifier +has been already registered, the factory method will invoke the +corresponding creator (see List.~\ref{integratorCreator}) which +utilizes the modern C++ template technique to avoid subclassing. +\begin{lstlisting}[float,caption={[The implementation of Parameterized Factory pattern (I)]Source code of {\tt IntegratorFactory} class.},label={appendixScheme:factoryDeclaration}] -Registers a creator with a type identifier. Looks up the type -identifier in the internal map. If it is found, it invokes the -corresponding creator for the type identifier and returns its -result. -\begin{lstlisting}[float,caption={[The implementation of Factory pattern (I)].},label={appendixScheme:factoryDeclaration}] - class IntegratorFactory { public: typedef std::map CreatorMapType; @@ -197,7 +199,7 @@ class IntegratorFactory { (private) CreatorMapType creatorMap_; }; \end{lstlisting} -\begin{lstlisting}[float,caption={[The implementation of Factory pattern (III)]Souce code of creator classes.},label={appendixScheme:integratorCreator}] +\begin{lstlisting}[float,caption={[The implementation of Parameterized Factory pattern (III)]Source code of creator classes.},label={appendixScheme:integratorCreator}] class IntegratorCreator { public: @@ -227,18 +229,26 @@ interfaces of the elements. In other words, one can a The purpose of the Visitor Pattern is to encapsulate an operation that you want to perform on the elements. The operation being performed on a structure can be switched without changing the -interfaces of the elements. In other words, one can add virtual +interfaces of the elements. In other words, one can add virtual functions into a set of classes without modifying their interfaces. -The UML class diagram of Visitor patten is shown in -Fig.~\ref{appendixFig:visitorUML}. {\tt Dump2XYZ} program in -Sec.~\ref{appendixSection:Dump2XYZ} uses Visitor pattern -extensively. +Fig.~\ref{appendixFig:visitorUML} demonstrates the structure of +Visitor pattern which is used extensively in {\tt Dump2XYZ}. In +order to convert an OOPSE dump file, a series of distinct and +unrelated operations are performed on different StuntDoubles. +Visitor allows one to keep related operations together by packing +them into one class. {\tt BaseAtomVisitor} is a typical example of +visitor in {\tt Dump2XYZ} program{see +List.~\ref{appendixScheme:visitor}}. In contrast to the operations, +the object structure or element classes rarely change(See +Fig.~\ref{oopseFig:heirarchy} and +List.~\ref{appendixScheme:element}). + \begin{figure} \centering \includegraphics[width=\linewidth]{visitor.eps} -\caption[The architecture of {\sc OOPSE}] {Overview of the structure -of {\sc OOPSE}} \label{appendixFig:visitorUML} +\caption[The UML class diagram of Visitor patten] {The UML class +diagram of Visitor patten.} \label{appendixFig:visitorUML} \end{figure} \begin{lstlisting}[float,caption={[The implementation of Visitor pattern (I)]Source code of the visitor classes.},label={appendixScheme:visitor}] @@ -250,6 +260,12 @@ class BaseVisitor{ (public) virtual void visit(RigidBody* rb); }; +class BaseAtomVisitor:public BaseVisitor{ public: + virtual void visit(Atom* atom); + virtual void visit(DirectionalAtom* datom); + virtual void visit(RigidBody* rb); +}; + \end{lstlisting} \begin{lstlisting}[float,caption={[The implementation of Visitor pattern (II)]Source code of the element classes.},label={appendixScheme:element}] @@ -296,21 +312,21 @@ body in a DMPC molecule is DMPC\_RB\_0. on the specifics of the simulation). The names of rigid bodies are generated automatically. For example, the name of the first rigid body in a DMPC molecule is DMPC\_RB\_0. -\begin{figure} -\centering -\includegraphics[width=\linewidth]{heirarchy.eps} -\caption[Class heirarchy for ojects in {\sc OOPSE}]{ A diagram of -the class heirarchy. -\begin{itemize} -\item A {\bf StuntDouble} is {\it any} object that can be manipulated by the -integrators and minimizers. -\item An {\bf Atom} is a fundamental point-particle that can be moved around during a simulation. -\item A {\bf DirectionalAtom} is an atom which has {\it orientational} as well as translational degrees of freedom. -\item A {\bf RigidBody} is a collection of {\bf Atom}s or {\bf -DirectionalAtom}s which behaves as a single unit. -\end{itemize} -} \label{oopseFig:heirarchy} -\end{figure} +%\begin{figure} +%\centering +%\includegraphics[width=\linewidth]{heirarchy.eps} +%\caption[Class heirarchy for ojects in {\sc OOPSE}]{ A diagram of +%the class heirarchy. +%\begin{itemize} +%\item A {\bf StuntDouble} is {\it any} object that can be manipulated by the +%integrators and minimizers. +%\item An {\bf Atom} is a fundamental point-particle that can be moved around during a simulation. +%\item A {\bf DirectionalAtom} is an atom which has {\it orientational} as well as translational degrees of freedom. +%\item A {\bf RigidBody} is a collection of {\bf Atom}s or {\bf +%DirectionalAtom}s which behaves as a single unit. +%\end{itemize} +%} \label{oopseFig:heirarchy} +%\end{figure} \section{\label{appendixSection:syntax}Syntax of the Select Command}