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1   \appendix
2   \chapter{\label{chapt:oopse}Object-Oriented Parallel Simulation Engine}
3  
4 < Designing object-oriented software is hard, and designing reusable
5 < object-oriented scientific software is even harder. Absence of
6 < applying modern software development practices is the bottleneck of
7 < Scientific Computing community\cite{Wilson2006}. For instance, in
4 > Absence of applying modern software development practices is the
5 > bottleneck of Scientific Computing community\cite{Wilson2006}. In
6   the last 20 years , there are quite a few MD packages that were
7   developed to solve common MD problems and perform robust simulations
8   . However, many of the codes are legacy programs that are either
# Line 64 | Line 62 | as \texttt{StatProps} (see Sec.~\ref{appendixSection:S
62   program of the package, \texttt{oopse} and it corresponding parallel
63   version \texttt{oopse\_MPI}, as well as other useful utilities, such
64   as \texttt{StatProps} (see Sec.~\ref{appendixSection:StaticProps}),
65 < \texttt{DynamicProps} (see
66 < Sec.~\ref{appendixSection:appendixSection:DynamicProps}),
67 < \texttt{Dump2XYZ} (see
70 < Sec.~\ref{appendixSection:appendixSection:Dump2XYZ}), \texttt{Hydro}
71 < (see Sec.~\ref{appendixSection:appendixSection:hydrodynamics})
65 > \texttt{DynamicProps} (see Sec.~\ref{appendixSection:DynamicProps}),
66 > \texttt{Dump2XYZ} (see Sec.~\ref{appendixSection:Dump2XYZ}),
67 > \texttt{Hydro} (see Sec.~\ref{appendixSection:hydrodynamics})
68   \textit{etc}.
69  
70   \begin{figure}
# Line 113 | Line 109 | OOPSE}\cite{Meineke05} and PROTOMOL\cite{Matthey05} \t
109   As one of the latest advanced techniques emerged from
110   object-oriented community, design patterns were applied in some of
111   the modern scientific software applications, such as JMol, {\sc
112 < OOPSE}\cite{Meineke05} and PROTOMOL\cite{Matthey05} \textit{etc}.
113 < The following sections enumerates some of the patterns used in {\sc
114 < OOPSE}.
112 > OOPSE}\cite{Meineke2005} and PROTOMOL\cite{Matthey2005}
113 > \textit{etc}. The following sections enumerates some of the patterns
114 > used in {\sc OOPSE}.
115  
116   \subsection{\label{appendixSection:singleton}Singleton}
117 +
118   The Singleton pattern not only provides a mechanism to restrict
119   instantiation of a class to one object, but also provides a global
120   point of access to the object. Currently implemented as a global
# Line 127 | Line 124 | static data approach in {\sc OOPSE}. {\tt IntegratorFa
124   pollution.Although the singleton pattern can be implemented in
125   various ways  to account for different aspects of the software
126   designs, such as lifespan control \textit{etc}, we only use the
127 < static data approach in {\sc OOPSE}. {\tt IntegratorFactory} class
128 < is declared as
132 < \begin{lstlisting}[float,caption={[A classic Singleton design pattern implementation(I)] Declaration of {\tt IntegratorFactory} class.},label={appendixScheme:singletonDeclaration}]
127 > static data approach in {\sc OOPSE}. IntegratorFactory class is
128 > declared as
129  
130 + \begin{lstlisting}[float,caption={[A classic Singleton design pattern implementation(I)] The declaration of of simple Singleton pattern.},label={appendixScheme:singletonDeclaration}]
131 +
132   class IntegratorFactory {
133   public:
134    static IntegratorFactory*
# Line 142 | Line 140 | The corresponding implementation is
140   };
141  
142   \end{lstlisting}
143 +
144   The corresponding implementation is
146 \begin{lstlisting}[float,caption={[A classic implementation of Singleton design pattern (II)] Implementation of {\tt IntegratorFactory} class.},label={appendixScheme:singletonImplementation}]
145  
146 + \begin{lstlisting}[float,caption={[A classic implementation of Singleton design pattern (II)] The implementation of simple Singleton pattern.},label={appendixScheme:singletonImplementation}]
147 +
148   IntegratorFactory::instance_ = NULL;
149  
150   IntegratorFactory* getInstance() {
# Line 155 | Line 155 | Since constructor is declared as {\tt protected}, a cl
155   }
156  
157   \end{lstlisting}
158 Since constructor is declared as {\tt protected}, a client can not
159 instantiate {\tt IntegratorFactory} directly. Moreover, since the
160 member function {\tt getInstance} serves as the only entry of access
161 to {\tt IntegratorFactory}, this approach fulfills the basic
162 requirement, a single instance. Another consequence of this approach
163 is the automatic destruction since static data are destroyed upon
164 program termination.
158  
159 + Since constructor is declared as protected, a client can not
160 + instantiate IntegratorFactory directly. Moreover, since the member
161 + function getInstance serves as the only entry of access to
162 + IntegratorFactory, this approach fulfills the basic requirement, a
163 + single instance. Another consequence of this approach is the
164 + automatic destruction since static data are destroyed upon program
165 + termination.
166 +
167   \subsection{\label{appendixSection:factoryMethod}Factory Method}
168  
169   Categoried as a creational pattern, the Factory Method pattern deals
170   with the problem of creating objects without specifying the exact
171   class of object that will be created. Factory Method is typically
172   implemented by delegating the creation operation to the subclasses.
173 + Parameterized Factory pattern where factory method (
174 + createIntegrator member function) creates products based on the
175 + identifier (see List.~\ref{appendixScheme:factoryDeclaration}). If
176 + the identifier has been already registered, the factory method will
177 + invoke the corresponding creator (see List.~\ref{integratorCreator})
178 + which utilizes the modern C++ template technique to avoid excess
179 + subclassing.
180  
181 < Registers a creator with a type identifier. Looks up the type
174 < identifier in the internal map. If it is found, it invokes the
175 < corresponding creator for the type identifier and returns its
176 < result.
177 < \begin{lstlisting}[float,caption={[The implementation of Factory pattern (I)].},label={appendixScheme:factoryDeclaration}]
181 > \begin{lstlisting}[float,caption={[The implementation of Parameterized Factory pattern (I)]Source code of IntegratorFactory class.},label={appendixScheme:factoryDeclaration}]
182  
183   class IntegratorFactory {
184   public:
# Line 197 | Line 201 | class IntegratorFactory { (private)
201    CreatorMapType creatorMap_;
202   };
203   \end{lstlisting}
200 \begin{lstlisting}[float,caption={[The implementation of Factory pattern (III)]Souce code of creator classes.},label={appendixScheme:integratorCreator}]
204  
205 + \begin{lstlisting}[float,caption={[The implementation of Parameterized Factory pattern (III)]Source code of creator classes.},label={appendixScheme:integratorCreator}]
206 +
207   class IntegratorCreator {
208   public:
209      IntegratorCreator(const string& ident) : ident_(ident) {}
# Line 211 | Line 216 | template<class ConcreteIntegrator> class IntegratorBui
216      string ident_;
217   };
218  
219 < template<class ConcreteIntegrator> class IntegratorBuilder : public
220 < IntegratorCreator {
219 > template<class ConcreteIntegrator>
220 > class IntegratorBuilder : public IntegratorCreator {
221   public:
222    IntegratorBuilder(const string& ident)
223 <                     : IntegratorCreator(ident) {}
223 >                   : IntegratorCreator(ident) {}
224    virtual  Integrator* create(SimInfo* info) const {
225      return new ConcreteIntegrator(info);
226    }
# Line 224 | Line 229 | The purpose of the Visitor Pattern is to encapsulate a
229  
230   \subsection{\label{appendixSection:visitorPattern}Visitor}
231  
232 < The purpose of the Visitor Pattern is to encapsulate an operation
233 < that you want to perform on the elements. The operation being
234 < performed on a structure can be switched without changing the
235 < interfaces  of the elements. In other words, one can add virtual
236 < functions into a set of classes without modifying their interfaces.
237 < The UML class diagram of Visitor patten is shown in
238 < Fig.~\ref{appendixFig:visitorUML}. {\tt Dump2XYZ} program in
239 < Sec.~\ref{appendixSection:Dump2XYZ} uses Visitor pattern
240 < extensively.
232 > The visitor pattern is designed to decouple the data structure and
233 > algorithms used upon them by collecting related operation from
234 > element classes into other visitor classes, which is equivalent to
235 > adding virtual functions into a set of classes without modifying
236 > their interfaces. Fig.~\ref{appendixFig:visitorUML} demonstrates the
237 > structure of Visitor pattern which is used extensively in {\tt
238 > Dump2XYZ}. In order to convert an OOPSE dump file, a series of
239 > distinct operations are performed on different StuntDoubles (See the
240 > class hierarchy in Fig.~\ref{oopseFig:hierarchy} and the declaration
241 > in List.~\ref{appendixScheme:element}). Since the hierarchies
242 > remains stable, it is easy to define a visit operation (see
243 > List.~\ref{appendixScheme:visitor}) for each class of StuntDouble.
244 > Note that using Composite pattern\cite{Gamma1994}, CompositVisitor
245 > manages a priority visitor list and handles the execution of every
246 > visitor in the priority list on different StuntDoubles.
247  
248   \begin{figure}
249   \centering
250   \includegraphics[width=\linewidth]{visitor.eps}
251 < \caption[The architecture of {\sc OOPSE}] {Overview of the structure
252 < of {\sc OOPSE}} \label{appendixFig:visitorUML}
251 > \caption[The UML class diagram of Visitor patten] {The UML class
252 > diagram of Visitor patten.} \label{appendixFig:visitorUML}
253   \end{figure}
254  
255 < \begin{lstlisting}[float,caption={[The implementation of Visitor pattern (I)]Source code of the visitor classes.},label={appendixScheme:visitor}]
256 <
257 < class BaseVisitor{
258 < public:
259 <  virtual void visit(Atom* atom);
260 <  virtual void visit(DirectionalAtom* datom);
250 <  virtual void visit(RigidBody* rb);
251 < };
252 <
253 < \end{lstlisting}
255 > \begin{figure}
256 > \centering
257 > \includegraphics[width=\linewidth]{hierarchy.eps}
258 > \caption[Class hierarchy for ojects in {\sc OOPSE}]{ A diagram of
259 > the class hierarchy. } \label{oopseFig:hierarchy}
260 > \end{figure}
261  
262   \begin{lstlisting}[float,caption={[The implementation of Visitor pattern (II)]Source code of the element classes.},label={appendixScheme:element}]
263  
264 < class StuntDouble {
258 < public:
264 > class StuntDouble { public:
265    virtual void accept(BaseVisitor* v) = 0;
266   };
267  
268 < class Atom: public StuntDouble {
263 < public:
268 > class Atom: public StuntDouble { public:
269    virtual void accept{BaseVisitor* v*} {
270      v->visit(this);
271    }
272   };
273  
274 < class DirectionalAtom: public Atom {
270 < public:
274 > class DirectionalAtom: public Atom { public:
275    virtual void accept{BaseVisitor* v*} {
276      v->visit(this);
277    }
278   };
279  
280 < class RigidBody: public StuntDouble {
277 < public:
280 > class RigidBody: public StuntDouble { public:
281    virtual void accept{BaseVisitor* v*} {
282      v->visit(this);
283 +  }
284 + };
285 +
286 + \end{lstlisting}
287 +
288 + \begin{lstlisting}[float,caption={[The implementation of Visitor pattern (I)]Source code of the visitor classes.},label={appendixScheme:visitor}]
289 +
290 + class BaseVisitor{
291 + public:
292 +  virtual void visit(Atom* atom);
293 +  virtual void visit(DirectionalAtom* datom);
294 +  virtual void visit(RigidBody* rb);
295 + };
296 +
297 + class BaseAtomVisitor:public BaseVisitor{ public:
298 +  virtual void visit(Atom* atom);
299 +  virtual void visit(DirectionalAtom* datom);
300 +  virtual void visit(RigidBody* rb);
301 + };
302 +
303 + class SSDAtomVisitor:public BaseAtomVisitor{ public:
304 +  virtual void visit(Atom* atom);
305 +  virtual void visit(DirectionalAtom* datom);
306 +  virtual void visit(RigidBody* rb);
307 + };
308 +
309 + class CompositeVisitor: public BaseVisitor {
310 + public:
311 +
312 +  typedef list<pair<BaseVisitor*, int> > VistorListType;
313 +  typedef VistorListType::iterator VisitorListIterator;
314 +  virtual void visit(Atom* atom) {
315 +    VisitorListIterator i;
316 +    BaseVisitor* curVisitor;
317 +    for(i = visitorList.begin();i != visitorList.end();++i) {
318 +      atom->accept(*i);
319 +    }
320 +  }
321 +
322 +  virtual void visit(DirectionalAtom* datom) {
323 +    VisitorListIterator i;
324 +    BaseVisitor* curVisitor;
325 +    for(i = visitorList.begin();i != visitorList.end();++i) {
326 +      atom->accept(*i);
327 +    }
328    }
329 +
330 +  virtual void visit(RigidBody* rb) {
331 +    VisitorListIterator i;
332 +    std::vector<Atom*> myAtoms;
333 +    std::vector<Atom*>::iterator ai;
334 +    myAtoms = rb->getAtoms();
335 +    for(i = visitorList.begin();i != visitorList.end();++i) {{
336 +      rb->accept(*i);
337 +      for(ai = myAtoms.begin(); ai != myAtoms.end(); ++ai){
338 +        (*ai)->accept(*i);
339 +    }
340 +  }
341 +
342 +  void addVisitor(BaseVisitor* v, int priority);
343 +
344 +  protected:
345 +    VistorListType visitorList;
346   };
347  
348   \end{lstlisting}
# Line 287 | Line 352 | freedom.  A diagram of the class heirarchy is illustra
352   OOPSE manipulates both traditional atoms as well as some objects
353   that {\it behave like atoms}.  These objects can be rigid
354   collections of atoms or atoms which have orientational degrees of
355 < freedom.  A diagram of the class heirarchy is illustrated in
356 < Fig.~\ref{oopseFig:heirarchy}. Every Molecule, Atom and
355 > freedom.  A diagram of the class hierarchy is illustrated in
356 > Fig.~\ref{oopseFig:hierarchy}. Every Molecule, Atom and
357   DirectionalAtom in {\sc OOPSE} have their own names which are
358   specified in the {\tt .md} file. In contrast, RigidBodies are
359   denoted by their membership and index inside a particular molecule:
# Line 296 | Line 361 | body in a DMPC molecule is DMPC\_RB\_0.
361   on the specifics of the simulation). The names of rigid bodies are
362   generated automatically. For example, the name of the first rigid
363   body in a DMPC molecule is DMPC\_RB\_0.
299 \begin{figure}
300 \centering
301 \includegraphics[width=\linewidth]{heirarchy.eps}
302 \caption[Class heirarchy for ojects in {\sc OOPSE}]{ A diagram of
303 the class heirarchy.
364   \begin{itemize}
365   \item A {\bf StuntDouble} is {\it any} object that can be manipulated by the
366   integrators and minimizers.
# Line 309 | Line 369 | DirectionalAtom}s which behaves as a single unit.
369   \item A {\bf RigidBody} is a collection of {\bf Atom}s or {\bf
370   DirectionalAtom}s which behaves as a single unit.
371   \end{itemize}
312 } \label{oopseFig:heirarchy}
313 \end{figure}
372  
373   \section{\label{appendixSection:syntax}Syntax of the Select Command}
374  
375 < The most general form of the select command is: {\tt select {\it
376 < expression}}. This expression represents an arbitrary set of
377 < StuntDoubles (Atoms or RigidBodies) in {\sc OOPSE}. Expressions are
378 < composed of either name expressions, index expressions, predefined
379 < sets, user-defined expressions, comparison operators, within
380 < expressions, or logical combinations of the above expression types.
381 < Expressions can be combined using parentheses and the Boolean
382 < operators.
375 > {\sc OOPSE} provides a powerful selection utility to select
376 > StuntDoubles. The most general form of the select command is:
377 >
378 > {\tt select {\it expression}}.
379 >
380 > This expression represents an arbitrary set of StuntDoubles (Atoms
381 > or RigidBodies) in {\sc OOPSE}. Expressions are composed of either
382 > name expressions, index expressions, predefined sets, user-defined
383 > expressions, comparison operators, within expressions, or logical
384 > combinations of the above expression types. Expressions can be
385 > combined using parentheses and the Boolean operators.
386  
387   \subsection{\label{appendixSection:logical}Logical expressions}
388  

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