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2 < \chapter{\label{chapt:methodology}Langevin Dynamics for Rigid Bodies of Arbitrary Shape}
2 > \chapter{\label{chapt:methodology}LANGEVIN DYNAMICS for RIGID BODIES of ARBITRARY SHAPE}
3  
4   \section{Introduction}
5  
# Line 47 | Line 47 | efficiently\cite{Sandu1999}.
47   has been shown to be able to damp out the resonance artifact more
48   efficiently\cite{Sandu1999}.
49  
50 %review rigid body dynamics
51 Rigid bodies are frequently involved in the modeling of different
52 areas, from engineering, physics, to chemistry. For example,
53 missiles and vehicle are usually modeled by rigid bodies.  The
54 movement of the objects in 3D gaming engine or other physics
55 simulator is governed by the rigid body dynamics. In molecular
56 simulation, rigid body is used to simplify the model in
57 protein-protein docking study{\cite{Gray2003}}.
58
59 It is very important to develop stable and efficient methods to
60 integrate the equations of motion of orientational degrees of
61 freedom. Euler angles are the nature choice to describe the
62 rotational degrees of freedom. However, due to its singularity, the
63 numerical integration of corresponding equations of motion is very
64 inefficient and inaccurate. Although an alternative integrator using
65 different sets of Euler angles can overcome this difficulty\cite{},
66 the computational penalty and the lost of angular momentum
67 conservation still remain. In 1977, a singularity free
68 representation utilizing quaternions was developed by
69 Evans\cite{Evans1977}. Unfortunately, this approach suffer from the
70 nonseparable Hamiltonian resulted from quaternion representation,
71 which prevents the symplectic algorithm to be utilized. Another
72 different approach is to apply holonomic constraints to the atoms
73 belonging to the rigid body\cite{}. Each atom moves independently
74 under the normal forces deriving from potential energy and
75 constraint forces which are used to guarantee the rigidness.
76 However, due to their iterative nature, SHAKE and Rattle algorithm
77 converge very slowly when the number of constraint increases.
78
79 The break through in geometric literature suggests that, in order to
80 develop a long-term integration scheme, one should preserve the
81 geometric structure of the flow. Matubayasi and Nakahara developed a
82 time-reversible integrator for rigid bodies in quaternion
83 representation. Although it is not symplectic, this integrator still
84 demonstrates a better long-time energy conservation than traditional
85 methods because of the time-reversible nature. Extending
86 Trotter-Suzuki to general system with a flat phase space, Miller and
87 his colleagues devised an novel symplectic, time-reversible and
88 volume-preserving integrator in quaternion representation. However,
89 all of the integrators in quaternion representation suffer from the
90 computational penalty of constructing a rotation matrix from
91 quaternions to evolve coordinates and velocities at every time step.
92 An alternative integration scheme utilizing rotation matrix directly
93 is RSHAKE , in which a conjugate momentum to rotation matrix is
94 introduced to re-formulate the Hamiltonian's equation and the
95 Hamiltonian is evolved in a constraint manifold by iteratively
96 satisfying the orthogonality constraint. However, RSHAKE is
97 inefficient because of the iterative procedure. An extremely
98 efficient integration scheme in rotation matrix representation,
99 which also preserves the same structural properties of the
100 Hamiltonian flow as Miller's integrator, is proposed by Dullweber,
101 Leimkuhler and McLachlan (DLM).
102
50   %review langevin/browninan dynamics for arbitrarily shaped rigid body
51   Combining Langevin or Brownian dynamics with rigid body dynamics,
52   one can study the slow processes in biomolecular systems. Modeling
# Line 153 | Line 100 | sophisticated rigid body dynamics.
100  
101   \section{Method{\label{methodSec}}}
102  
103 < \subsection{\label{introSection:frictionTensor} Friction Tensor}
103 > \subsection{\label{introSection:frictionTensor}Friction Tensor}
104   Theoretically, the friction kernel can be determined using velocity
105   autocorrelation function. However, this approach become impractical
106   when the system become more and more complicate. Instead, various

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