OpenMD 3.0
Molecular Dynamics in the Open
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InputBuffer.hpp
1#ifndef INC_InputBuffer_hpp__
2#define INC_InputBuffer_hpp__
3
4/* ANTLR Translator Generator
5 * Project led by Terence Parr at http://www.jGuru.com
6 * Software rights: http://www.antlr.org/license.html
7 *
8 * $Id$
9 */
10
11#include <antlr/config.hpp>
12#include <antlr/CircularQueue.hpp>
13#include <string>
14
15#ifdef ANTLR_CXX_SUPPORTS_NAMESPACE
16namespace antlr {
17#endif
18
19/** A Stream of characters fed to the lexer from a InputStream that can
20 * be rewound via mark()/rewind() methods.
21 * <p>
22 * A dynamic array is used to buffer up all the input characters. Normally,
23 * "k" characters are stored in the buffer. More characters may be stored during
24 * guess mode (testing syntactic predicate), or when LT(i>k) is referenced.
25 * Consumption of characters is deferred. In other words, reading the next
26 * character is not done by conume(), but deferred until needed by LA or LT.
27 * <p>
28 *
29 * @see antlr.CharQueue
30 */
31class ANTLR_API InputBuffer {
32public:
33 /** Create a character buffer */
35 : nMarkers(0)
36 , markerOffset(0)
37 , numToConsume(0)
38 {
39 }
40
41 virtual ~InputBuffer()
42 {
43 }
44
45 /// Reset the input buffer to empty state
46 virtual inline void reset( void )
47 {
48 nMarkers = 0;
49 markerOffset = 0;
50 numToConsume = 0;
51 queue.clear();
52 }
53
54 /** This method updates the state of the input buffer so that
55 * the text matched since the most recent mark() is no longer
56 * held by the buffer. So, you either do a mark/rewind for
57 * failed predicate or mark/commit to keep on parsing without
58 * rewinding the input.
59 */
60 inline void commit( void )
61 {
62 nMarkers--;
63 }
64
65 /** Mark another character for deferred consumption */
66 virtual inline void consume()
67 {
68 numToConsume++;
69 }
70
71 /** Ensure that the character buffer is sufficiently full */
72 virtual void fill(unsigned int amount);
73
74 /** Override this in subclasses to get the next character */
75 virtual int getChar()=0;
76
77 /** Get a lookahead character */
78 virtual inline int LA(unsigned int i)
79 {
80 fill(i);
81 return queue.elementAt(markerOffset + i - 1);
82 }
83
84 /** Return an integer marker that can be used to rewind the buffer to
85 * its current state.
86 */
87 virtual unsigned int mark();
88 /// Are there any marks active in the InputBuffer
89 virtual inline bool isMarked() const
90 {
91 return (nMarkers != 0);
92 }
93 /** Rewind the character buffer to a marker.
94 * @param mark Marker returned previously from mark()
95 */
96 virtual void rewind(unsigned int mark);
97
98 /** Get the number of non-consumed characters
99 */
100 virtual unsigned int entries() const;
101
102 ANTLR_USE_NAMESPACE(std)string getLAChars() const;
103
104 ANTLR_USE_NAMESPACE(std)string getMarkedChars() const;
105
106protected:
107 // char source
108 // leave to subclasses
109
110 // Number of active markers
111 unsigned int nMarkers; // = 0;
112
113 // Additional offset used when markers are active
114 unsigned int markerOffset; // = 0;
115
116 // Number of calls to consume() since last LA() or LT() call
117 unsigned int numToConsume; // = 0;
118
119 // Circular queue
120 CircularQueue<int> queue;
121
122 /** Sync up deferred consumption */
123 void syncConsume();
124
125private:
126 InputBuffer(const InputBuffer& other);
127 InputBuffer& operator=(const InputBuffer& other);
128};
129
130/** Sync up deferred consumption */
132 if (numToConsume > 0)
133 {
134 if (nMarkers > 0)
135 markerOffset += numToConsume;
136 else
137 queue.removeItems( numToConsume );
138 numToConsume = 0;
139 }
140}
141
142#ifdef ANTLR_CXX_SUPPORTS_NAMESPACE
143}
144#endif
145
146#endif //INC_InputBuffer_hpp__
A Stream of characters fed to the lexer from a InputStream that can be rewound via mark()/rewind() me...
void commit(void)
This method updates the state of the input buffer so that the text matched since the most recent mark...
void syncConsume()
Sync up deferred consumption.
virtual bool isMarked() const
Are there any marks active in the InputBuffer.
virtual void reset(void)
Reset the input buffer to empty state.
virtual int LA(unsigned int i)
Get a lookahead character.
InputBuffer()
Create a character buffer.
virtual int getChar()=0
Override this in subclasses to get the next character.
virtual void consume()
Mark another character for deferred consumption.