OpenMD 3.0
Molecular Dynamics in the Open
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NVE.cpp
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35 * [1] Meineke, et al., J. Comp. Chem. 26, 252-271 (2005).
36 * [2] Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006).
37 * [3] Sun, Lin & Gezelter, J. Chem. Phys. 128, 234107 (2008).
38 * [4] Vardeman, Stocker & Gezelter, J. Chem. Theory Comput. 7, 834 (2011).
39 * [5] Kuang & Gezelter, Mol. Phys., 110, 691-701 (2012).
40 * [6] Lamichhane, Gezelter & Newman, J. Chem. Phys. 141, 134109 (2014).
41 * [7] Lamichhane, Newman & Gezelter, J. Chem. Phys. 141, 134110 (2014).
42 * [8] Bhattarai, Newman & Gezelter, Phys. Rev. B 99, 094106 (2019).
43 */
44
45/**
46 * @file NVE.cpp
47 * @author tlin
48 * @date 11/08/2004
49 * @version 1.0
50 */
51
52#include "integrators/NVE.hpp"
53
55#include "utils/Constants.hpp"
56
57namespace OpenMD {
58
59 NVE::NVE(SimInfo* info) : VelocityVerletIntegrator(info) {}
60
61 void NVE::moveA() {
62 SimInfo::MoleculeIterator i;
63 Molecule::IntegrableObjectIterator j;
64 Molecule* mol;
65 StuntDouble* sd;
66 Vector3d vel;
67 Vector3d pos;
68 Vector3d frc;
69 Vector3d Tb;
70 Vector3d ji;
71 RealType mass;
72
73 for (mol = info_->beginMolecule(i); mol != NULL;
74 mol = info_->nextMolecule(i)) {
75 for (sd = mol->beginIntegrableObject(j); sd != NULL;
76 sd = mol->nextIntegrableObject(j)) {
77 vel = sd->getVel();
78 pos = sd->getPos();
79 frc = sd->getFrc();
80 mass = sd->getMass();
81
82 // velocity half step
83 vel += (dt2 / mass * Constants::energyConvert) * frc;
84
85 // position whole step
86 pos += dt * vel;
87
88 sd->setVel(vel);
89 sd->setPos(pos);
90
91 if (sd->isDirectional()) {
92 // get and convert the torque to body frame
93
94 Tb = sd->lab2Body(sd->getTrq());
95
96 // get the angular momentum, and propagate a half step
97
98 ji = sd->getJ();
99
100 ji += (dt2 * Constants::energyConvert) * Tb;
101
102 rotAlgo_->rotate(sd, ji, dt);
103
104 sd->setJ(ji);
105 }
106 }
107 }
108 flucQ_->moveA();
109 rattle_->constraintA();
110 }
111
112 void NVE::moveB() {
113 SimInfo::MoleculeIterator i;
114 Molecule::IntegrableObjectIterator j;
115 Molecule* mol;
116 StuntDouble* sd;
117 Vector3d vel;
118 Vector3d frc;
119 Vector3d Tb;
120 Vector3d ji;
121 RealType mass;
122
123 for (mol = info_->beginMolecule(i); mol != NULL;
124 mol = info_->nextMolecule(i)) {
125 for (sd = mol->beginIntegrableObject(j); sd != NULL;
126 sd = mol->nextIntegrableObject(j)) {
127 vel = sd->getVel();
128 frc = sd->getFrc();
129 mass = sd->getMass();
130
131 // velocity half step
132 vel += (dt2 / mass * Constants::energyConvert) * frc;
133
134 sd->setVel(vel);
135
136 if (sd->isDirectional()) {
137 // get and convert the torque to body frame
138
139 Tb = sd->lab2Body(sd->getTrq());
140
141 // get the angular momentum, and propagate a half step
142
143 ji = sd->getJ();
144
145 ji += (dt2 * Constants::energyConvert) * Tb;
146
147 sd->setJ(ji);
148 }
149 }
150 }
151
152 flucQ_->moveB();
153 rattle_->constraintB();
154 }
155
156 RealType NVE::calcConservedQuantity() { return thermo.getTotalEnergy(); }
157
158} // namespace OpenMD
One of the heavy-weight classes of OpenMD, SimInfo maintains objects and variables relating to the cu...
Definition SimInfo.hpp:93
Molecule * beginMolecule(MoleculeIterator &i)
Returns the first molecule in this SimInfo and intialize the iterator.
Definition SimInfo.cpp:240
Molecule * nextMolecule(MoleculeIterator &i)
Returns the next avaliable Molecule based on the iterator.
Definition SimInfo.cpp:245
"Don't move, or you're dead! Stand up! Captain, we've got them!"
Vector3d getTrq()
Returns the current torque of this stuntDouble.
Vector3d lab2Body(const Vector3d &v)
Converts a lab fixed vector to a body fixed vector.
Vector3d getVel()
Returns the current velocity of this stuntDouble.
RealType getMass()
Returns the mass of this stuntDouble.
Vector3d getPos()
Returns the current position of this stuntDouble.
void setPos(const Vector3d &pos)
Sets the current position of this stuntDouble.
void setVel(const Vector3d &vel)
Sets the current velocity of this stuntDouble.
Vector3d getJ()
Returns the current angular momentum of this stuntDouble (body -fixed).
bool isDirectional()
Tests if this stuntDouble is a directional one.
Vector3d getFrc()
Returns the current force of this stuntDouble.
void setJ(const Vector3d &angMom)
Sets the current angular momentum of this stuntDouble (body-fixed).
This basic Periodic Table class was originally taken from the data.cpp file in OpenBabel.