48#include "hydrodynamics/BeadModel.hpp"
50#include "hydrodynamics/CompositeShape.hpp"
51#include "hydrodynamics/Ellipsoid.hpp"
52#include "hydrodynamics/Sphere.hpp"
56#include "utils/Constants.hpp"
57#include "utils/simError.h"
100 void BeadModel::checkElement(std::size_t i) {
102 if (elements_[i].radius < 0) {
104 painCave.errMsg, MAX_SIM_ERROR_MSG_LENGTH,
105 "BeadModel::checkElement: There is a bead with a negative radius.\n"
106 "\tStarting from index 0, check bead (%zu).\n",
108 painCave.isFatal = 1;
114 if (elements_[i].radius < 1.0e-14) elements_[i].radius = 1.0e-14;
117 RealType BeadModel::volumeCorrection() {
118 RealType volume(0.0);
119 for (std::vector<HydrodynamicsElement>::iterator iter = elements_.begin();
120 iter != elements_.end(); ++iter) {
121 volume += 4.0 / 3.0 * Constants::PI * std::pow((*iter).radius, 3);
124 volume -= 0.5 * volumeOverlap_;
129 void BeadModel::writeElements(std::ostream& os) {
130 std::vector<HydrodynamicsElement>::iterator iter;
131 os << elements_.size() << std::endl;
132 os <<
"Generated by Hydro" << std::endl;
133 for (iter = elements_.begin(); iter != elements_.end(); ++iter) {
134 os << iter->name <<
"\t" << iter->pos[0] <<
"\t" << iter->pos[1] <<
"\t"
135 << iter->pos[2] << std::endl;
139 Mat3x3d BeadModel::interactionTensor(
const std::size_t i,
const std::size_t j,
140 const RealType viscosity) {
147 c = 1.0 / (6.0 * Constants::PI * viscosity * elements_[i].radius);
158 Vector3d Rij = elements_[i].pos - elements_[j].pos;
159 RealType rij = Rij.
length();
160 RealType rij2 = rij * rij;
162 if (rij >= (elements_[i].radius + elements_[j].radius)) {
164 RealType a = ((elements_[i].radius * elements_[i].radius) +
165 (elements_[j].radius * elements_[j].radius)) /
168 op = outProduct(Rij, Rij) / rij2;
169 c = 1.0 / (8.0 * Constants::PI * viscosity * rij);
170 RealType b1 = 1.0 + a / 3.0;
171 RealType b2 = 1.0 - a;
172 Tij = (b1 * I + b2 * op) * c;
174 }
else if (rij > std::abs(elements_[i].radius - elements_[j].radius) &&
175 rij < (elements_[i].radius + elements_[j].radius)) {
178 RealType sum = (elements_[i].radius + elements_[j].radius);
179 RealType diff = (elements_[i].radius - elements_[j].radius);
180 RealType diff2 = diff * diff;
182 c = 1.0 / (6.0 * Constants::PI * viscosity *
183 (elements_[i].radius * elements_[j].radius));
185 RealType rij3 = rij2 * rij;
187 op = outProduct(Rij, Rij) / rij2;
189 RealType a = diff2 + 3.0 * rij2;
190 RealType ao = (16.0 * rij3 * sum - a * a) / (32.0 * rij3);
192 RealType b = diff2 - rij2;
193 RealType bo = (3.0 * b * b) / (32.0 * rij3);
195 Tij = (ao * I + bo * op) * c;
197 RealType v1 = (-rij + sum) * (-rij + sum);
198 RealType v2 = (rij2 + 2.0 * (rij * elements_[i].radius) -
199 3.0 * (elements_[i].radius * elements_[i].radius) +
200 2.0 * (rij * elements_[j].radius) +
201 6.0 * (elements_[i].radius * elements_[j].radius) -
202 3.0 * (elements_[j].radius * elements_[j].radius));
204 volumeOverlap_ += (Constants::PI / (12.0 * rij)) * v1 * v2;
209 RealType rmin = std::min(elements_[i].radius, elements_[j].radius);
210 RealType rmax = std::max(elements_[i].radius, elements_[j].radius);
212 c = 1.0 / (6.0 * Constants::PI * viscosity * rmax);
218 volumeOverlap_ += (4.0 / 3.0) * Constants::PI * std::pow(rmin, 3);
ApproximateModel()
References:
static SquareMatrix< Real, Dim > identity()
Real length() const
Returns the length of this vector.
This basic Periodic Table class was originally taken from the data.cpp file in OpenBabel.