OpenMD 3.1
Molecular Dynamics in the Open
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Decahedron.cpp
1/*
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31 * SUPPORT OPEN SCIENCE! If you use OpenMD or its source code in your
32 * research, please cite the appropriate papers when you publish your
33 * work. Good starting points are:
34 *
35 * [1] Meineke, et al., J. Comp. Chem. 26, 252-271 (2005).
36 * [2] Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006).
37 * [3] Sun, Lin & Gezelter, J. Chem. Phys. 128, 234107 (2008).
38 * [4] Vardeman, Stocker & Gezelter, J. Chem. Theory Comput. 7, 834 (2011).
39 * [5] Kuang & Gezelter, Mol. Phys., 110, 691-701 (2012).
40 * [6] Lamichhane, Gezelter & Newman, J. Chem. Phys. 141, 134109 (2014).
41 * [7] Lamichhane, Newman & Gezelter, J. Chem. Phys. 141, 134110 (2014).
42 * [8] Bhattarai, Newman & Gezelter, Phys. Rev. B 99, 094106 (2019).
43 */
44
46
47#include <algorithm>
48#include <cmath>
49
50#include "utils/Constants.hpp"
51
52using namespace std;
53
54namespace OpenMD {
55
56 Decahedron::Decahedron(int columnAtoms, int shells, int twinAtoms) :
57 N_(columnAtoms), M_(shells), K_(twinAtoms) {
58 Basis.clear();
59 Points.clear();
60
61 //
62 // Initialize Basis vectors.
63 //
64 const RealType phi = 2.0 * Constants::PI / 5.0; // 72 degrees
65 const RealType r3o2 = 0.5 * sqrt(3.0);
66
67 Basis.push_back(
68 Vector3d(r3o2 * cos(0.0 * phi), r3o2 * sin(0.0 * phi), 0.0));
69 Basis.push_back(
70 Vector3d(r3o2 * cos(1.0 * phi), r3o2 * sin(1.0 * phi), 0.0));
71 Basis.push_back(
72 Vector3d(r3o2 * cos(2.0 * phi), r3o2 * sin(2.0 * phi), 0.0));
73 Basis.push_back(
74 Vector3d(r3o2 * cos(3.0 * phi), r3o2 * sin(3.0 * phi), 0.0));
75 Basis.push_back(
76 Vector3d(r3o2 * cos(4.0 * phi), r3o2 * sin(4.0 * phi), 0.0));
77 }
78
79 vector<Vector3d> Decahedron::getPoints() {
80 // Generate central column of Decahedron
81
82 for (int i = 0; i < N_; i++) {
83 Points.push_back(Vector3d(0.0, 0.0, RealType(i) - 0.5 * (N_ - 1)));
84 }
85
86 for (int i = 1; i < M_ + 1; i++) {
87 // generate the shells of the decahedron:
88
89 vector<Vector3d> ring;
90
91 if (i > K_ - 1) {
92 ring = truncatedRing(i, i - K_ + 1);
93 } else {
94 ring = truncatedRing(i, 0);
95 }
96
97 // shift the rings in the z-direction (along the shell)
98
99 for (int j = 0; j < N_ - i; j++) {
100 Vector3d shift =
101 Vector3d(0, 0, -0.5 * RealType((N_ - i) - 1) + RealType(j));
102
103 for (vector<Vector3d>::iterator k = ring.begin(); k != ring.end();
104 ++k) {
105 Points.push_back((*k) + shift);
106 }
107 }
108 }
109 return Points;
110 }
111
112 vector<Vector3d> Decahedron::truncatedRing(int n, int k) {
113 // This function generates the rings of a Decahedron
114 // n: index of shell (order of ring)
115 // k: how many atoms are missing from both ends of one side of
116 // pentagon ring
117
118 vector<Vector3d> ring;
119
120 // Generate atomic coordinates along each side of pentagonal ring
121 for (int i = 0; i < 5; i++) {
122 Vector3d b1 = Basis[i];
123 Vector3d b2 = Basis[(i + 1) % 5];
124
125 if (k == 0) {
126 // without truncation
127 for (int j = 0; j < n; j++) {
128 ring.push_back(RealType(n) * b1 + RealType(j) * (b2 - b1));
129 }
130
131 } else {
132 for (int j = k; j <= n - k; j++) {
133 // with truncation
134 ring.push_back(RealType(n) * b1 + RealType(j) * (b2 - b1));
135 }
136 }
137 }
138 return ring;
139 }
140
141 CurlingStoneDecahedron::CurlingStoneDecahedron(int columnAtoms, int shells,
142 int twinAtoms,
143 int truncatedPlanes) :
144 Decahedron(columnAtoms, shells, twinAtoms),
145 T_(truncatedPlanes) {}
146
148 vector<Vector3d> raw = Decahedron::getPoints();
149 vector<Vector3d> snipped;
150 RealType maxZ, minZ;
151
152 maxZ = raw.begin()->z();
153 minZ = raw.begin()->z();
154
155 for (vector<Vector3d>::iterator i = raw.begin(); i != raw.end(); ++i) {
156 maxZ = max(maxZ, (*i).z());
157 minZ = min(minZ, (*i).z());
158 }
159
160 for (vector<Vector3d>::iterator i = raw.begin(); i != raw.end(); ++i) {
161 if (((*i).z() < maxZ - 0.995 * (T_ / 2.0)) &&
162 ((*i).z() > minZ + 0.995 * (T_ / 2.0))) {
163 snipped.push_back((*i));
164 }
165 }
166 return snipped;
167 }
168
169} // namespace OpenMD
Decahedron cluster structure generator.
vector< Vector3d > getPoints()
Get the generated points in the cluster.
Creates the regular decahedron, Ino decahedron, or truncated (Marks) decahedron structures (depending...
virtual vector< Vector3d > getPoints()
Get the generated points in the cluster.
vector< Vector3d > truncatedRing(int n, int k)
Generate the rings of the Decahedron.
Decahedron(int columnAtoms, int shells, int twinAtoms)
Default constructor.
This basic Periodic Table class was originally taken from the data.cpp file in OpenBabel.