72 void setForceField(
ForceField* ff) { forceField_ = ff; };
73 void setSimulatedAtomTypes(AtomTypeSet& simtypes) {
79 virtual string getName() {
return name_; }
80 virtual int getHash() {
return GB_INTERACTION; }
81 virtual RealType getSuggestedCutoffRadius(
82 pair<AtomType*, AtomType*> atypes);
91 vector<vector<GBInteractionData>> MixingMap;
96 AtomTypeSet simTypes_;