66 void setForceField(
ForceField* ff) { forceField_ = ff; };
67 void setSimulatedAtomTypes(AtomTypeSet& simtypes) {
72 RealType sigma, RealType epsilon,
int nRep);
74 virtual string getName() {
return name_; }
75 virtual int getHash() {
return REPULSIVEPOWER_INTERACTION; }
76 virtual RealType getSuggestedCutoffRadius(
77 pair<AtomType*, AtomType*> atypes);
81 void getNRepulsionFunc(
const RealType& r,
int& n, RealType& pot,
88 vector<vector<RPInteractionData>> MixingMap;
94 AtomTypeSet simTypes_;