OpenMD 3.1
Molecular Dynamics in the Open
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OpenMD::SquareMatrix3< Real > Member List

This is the complete list of members for OpenMD::SquareMatrix3< Real >, including all inherited members.

add(const RectMatrix< Real, Row, Col > &m)OpenMD::RectMatrix< Real, Dim, Dim >inline
add(const RectMatrix< Real, Row, Col > &m1, const RectMatrix< Real, Row, Col > &m2)OpenMD::RectMatrix< Real, Dim, Dim >inline
axisAngle(Vector3d axis, RealType angle)OpenMD::SquareMatrix3< Real >inline
closeEnough(const Real &a, const Real &b, const Real &epsilon=std::numeric_limits< Real >::epsilon()) (defined in OpenMD::SquareMatrix3< Real >)OpenMD::SquareMatrix3< Real >inline
determinant() constOpenMD::SquareMatrix3< Real >inline
diagonalize(SquareMatrix3< Real > &a, Vector3< Real > &w, SquareMatrix3< Real > &v)OpenMD::SquareMatrix3< Real >static
OpenMD::SquareMatrix< Real, 3 >::diagonalize()OpenMD::SquareMatrix< Real, 3 >inline
diagonals() constOpenMD::SquareMatrix< Real, 3 >inline
div(Real s)OpenMD::RectMatrix< Real, Dim, Dim >inline
div(Real s, const RectMatrix< Real, Row, Col > &m)OpenMD::RectMatrix< Real, Dim, Dim >inline
ElemPoinerType typedef (defined in OpenMD::SquareMatrix3< Real >)OpenMD::SquareMatrix3< Real >
ElemType typedef (defined in OpenMD::SquareMatrix3< Real >)OpenMD::SquareMatrix3< Real >
getArray(Real *array)OpenMD::RectMatrix< Real, Dim, Dim >inline
getArrayPointer()OpenMD::RectMatrix< Real, Dim, Dim >inline
getColumn(unsigned int col)OpenMD::RectMatrix< Real, Dim, Dim >inline
getRow(unsigned int row)OpenMD::RectMatrix< Real, Dim, Dim >inline
identity()OpenMD::SquareMatrix< Real, 3 >inlinestatic
inverse() constOpenMD::SquareMatrix3< Real >inline
OpenMD::SquareMatrix< Real, 3 >::inverse()OpenMD::SquareMatrix< Real, 3 >inline
isDiagonal() constOpenMD::SquareMatrix< Real, 3 >inline
isOrthogonal()OpenMD::SquareMatrix< Real, 3 >inline
isSymmetric() constOpenMD::SquareMatrix< Real, 3 >inline
isUnitMatrix() constOpenMD::SquareMatrix< Real, 3 >inline
jacobi(SquareMatrix< Real, Dim > &a, Vector< Real, Dim > &d, SquareMatrix< Real, Dim > &v)OpenMD::SquareMatrix< Real, 3 >static
mul(Real s)OpenMD::RectMatrix< Real, Dim, Dim >inline
mul(Real s, const RectMatrix< Real, Row, Col > &m)OpenMD::RectMatrix< Real, Dim, Dim >inline
negate()OpenMD::RectMatrix< Real, Dim, Dim >inline
negate(const RectMatrix< Real, Row, Col > &m)OpenMD::RectMatrix< Real, Dim, Dim >inline
operator!=(const RectMatrix< Real, Row, Col > &m)OpenMD::RectMatrix< Real, Dim, Dim >inline
operator()(unsigned int i, unsigned int j)OpenMD::RectMatrix< Real, Dim, Dim >inline
operator()(unsigned int i, unsigned int j) constOpenMD::RectMatrix< Real, Dim, Dim >inline
operator*=(const Real s)OpenMD::RectMatrix< Real, Dim, Dim >inline
operator+=(const RectMatrix< Real, Row, Col > &m)OpenMD::RectMatrix< Real, Dim, Dim >inline
operator-=(const RectMatrix< Real, Row, Col > &m)OpenMD::RectMatrix< Real, Dim, Dim >inline
operator/=(const Real s)OpenMD::RectMatrix< Real, Dim, Dim >inline
operator=(const SquareMatrix< Real, 3 > &m)OpenMD::SquareMatrix3< Real >inline
operator=(const Quaternion< Real > &q) (defined in OpenMD::SquareMatrix3< Real >)OpenMD::SquareMatrix3< Real >inline
OpenMD::SquareMatrix< Real, 3 >::operator=(const RectMatrix< Real, Dim, Dim > &m)OpenMD::SquareMatrix< Real, 3 >inline
OpenMD::RectMatrix< Real, Dim, Dim >::operator=(const RectMatrix< Real, Row, Col > &m)OpenMD::RectMatrix< Real, Dim, Dim >inline
operator==(const RectMatrix< Real, Row, Col > &m)OpenMD::RectMatrix< Real, Dim, Dim >inline
RectMatrix()OpenMD::RectMatrix< Real, Dim, Dim >inline
RectMatrix(Real s)OpenMD::RectMatrix< Real, Dim, Dim >inline
RectMatrix(const RectMatrix< Real, Row, Col > &m)OpenMD::RectMatrix< Real, Dim, Dim >inline
setColumn(unsigned int col, const Vector< Real, Col > &v)OpenMD::RectMatrix< Real, Dim, Dim >inline
setRow(unsigned int row, const Vector< Real, Row > &v)OpenMD::RectMatrix< Real, Dim, Dim >inline
setupRotMat(const Vector3< Real > &eulerAngles)OpenMD::SquareMatrix3< Real >inline
setupRotMat(Real phi, Real theta, Real psi)OpenMD::SquareMatrix3< Real >inline
setupRotMat(const Quaternion< Real > &quat)OpenMD::SquareMatrix3< Real >inline
setupRotMat(Real w, Real x, Real y, Real z)OpenMD::SquareMatrix3< Real >inline
setupSkewMat(Vector3< Real > v) (defined in OpenMD::SquareMatrix3< Real >)OpenMD::SquareMatrix3< Real >inline
setupSkewMat(Real v1, Real v2, Real v3) (defined in OpenMD::SquareMatrix3< Real >)OpenMD::SquareMatrix3< Real >inline
setupUpperTriangularVoigtTensor(Vector< Real, 6 > vt)OpenMD::SquareMatrix3< Real >inline
setupUpperTriangularVoigtTensor(Real v1, Real v2, Real v3, Real v4, Real v5, Real v6) (defined in OpenMD::SquareMatrix3< Real >)OpenMD::SquareMatrix3< Real >inline
setupVoigtTensor(Vector< Real, 6 > vt)OpenMD::SquareMatrix3< Real >inline
setupVoigtTensor(Real v1, Real v2, Real v3, Real v4, Real v5, Real v6) (defined in OpenMD::SquareMatrix3< Real >)OpenMD::SquareMatrix3< Real >inline
SquareMatrix()OpenMD::SquareMatrix< Real, 3 >inline
SquareMatrix(Real s)OpenMD::SquareMatrix< Real, 3 >inline
SquareMatrix(Real *array)OpenMD::SquareMatrix< Real, 3 >inline
SquareMatrix(const RectMatrix< Real, Dim, Dim > &m)OpenMD::SquareMatrix< Real, 3 >inline
SquareMatrix3()OpenMD::SquareMatrix3< Real >inline
SquareMatrix3(Real s)OpenMD::SquareMatrix3< Real >inline
SquareMatrix3(Real *array)OpenMD::SquareMatrix3< Real >inline
SquareMatrix3(const SquareMatrix< Real, 3 > &m)OpenMD::SquareMatrix3< Real >inline
SquareMatrix3(const Vector3< Real > &eulerAngles) (defined in OpenMD::SquareMatrix3< Real >)OpenMD::SquareMatrix3< Real >inline
SquareMatrix3(Real phi, Real theta, Real psi) (defined in OpenMD::SquareMatrix3< Real >)OpenMD::SquareMatrix3< Real >inline
SquareMatrix3(const Quaternion< Real > &q) (defined in OpenMD::SquareMatrix3< Real >)OpenMD::SquareMatrix3< Real >inline
SquareMatrix3(Real w, Real x, Real y, Real z) (defined in OpenMD::SquareMatrix3< Real >)OpenMD::SquareMatrix3< Real >inline
sub(const RectMatrix< Real, Row, Col > &m)OpenMD::RectMatrix< Real, Dim, Dim >inline
sub(const RectMatrix< Real, Row, Col > &m1, const RectMatrix< Real, Row, Col > &m2)OpenMD::RectMatrix< Real, Dim, Dim >inline
swapColumn(unsigned int i, unsigned int j)OpenMD::RectMatrix< Real, Dim, Dim >inline
swapRow(unsigned int i, unsigned int j)OpenMD::RectMatrix< Real, Dim, Dim >inline
toEulerAngles()OpenMD::SquareMatrix3< Real >inline
toQuaternion()OpenMD::SquareMatrix3< Real >inline
toRPY() (defined in OpenMD::SquareMatrix3< Real >)OpenMD::SquareMatrix3< Real >inline
toVoigtTensor() (defined in OpenMD::SquareMatrix3< Real >)OpenMD::SquareMatrix3< Real >inline
trace() constOpenMD::SquareMatrix3< Real >inline
transpose() const (defined in OpenMD::SquareMatrix3< Real >)OpenMD::SquareMatrix3< Real >inline
~RectMatrix()OpenMD::RectMatrix< Real, Dim, Dim >inline