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Molecular Dynamics in the Open
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GhostBend.cpp
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/*
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* Copyright (c) 2004-present, The University of Notre Dame. All rights
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* reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* 3. Neither the name of the copyright holder nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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* SUPPORT OPEN SCIENCE! If you use OpenMD or its source code in your
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* research, please cite the following paper when you publish your work:
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*
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* [1] Drisko et al., J. Open Source Softw. 9, 7004 (2024).
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*
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* Good starting points for code and simulation methodology are:
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*
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* [2] Meineke, et al., J. Comp. Chem. 26, 252-271 (2005).
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* [3] Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006).
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* [4] Sun, Lin & Gezelter, J. Chem. Phys. 128, 234107 (2008).
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* [5] Vardeman, Stocker & Gezelter, J. Chem. Theory Comput. 7, 834 (2011).
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* [6] Kuang & Gezelter, Mol. Phys., 110, 691-701 (2012).
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* [7] Lamichhane, Gezelter & Newman, J. Chem. Phys. 141, 134109 (2014).
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* [8] Bhattarai, Newman & Gezelter, Phys. Rev. B 99, 094106 (2019).
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* [9] Drisko & Gezelter, J. Chem. Theory Comput. 20, 4986-4997 (2024).
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*/
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#include "
primitives/GhostBend.hpp
"
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#include <config.h>
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#include <cmath>
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#include "
primitives/DirectionalAtom.hpp
"
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#include "utils/Constants.hpp"
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namespace
OpenMD
{
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/**@todo still a lot left to improve*/
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void
GhostBend::calcForce
(RealType& angle,
bool
doParticlePot) {
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DirectionalAtom
* ghostAtom =
static_cast<
DirectionalAtom
*
>
(atoms_[1]);
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Vector3d pos1 = atoms_[0]->
getPos
();
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Vector3d pos2 = ghostAtom->
getPos
();
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Vector3d r21 = pos1 - pos2;
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snapshotMan_->getCurrentSnapshot()->wrapVector(r21);
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RealType d21 = r21.
length
();
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RealType d21inv = 1.0 / d21;
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// we need the transpose of A to get the lab fixed vector:
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Vector3d r23 = ghostAtom->
getA
().transpose().
getColumn
(2);
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RealType d23 = r23.
length
();
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RealType d23inv = 1.0 / d23;
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RealType cosTheta =
dot
(r21, r23) / (d21 * d23);
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// check roundoff
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if
(cosTheta > 1.0) {
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cosTheta = 1.0;
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}
else
if
(cosTheta < -1.0) {
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cosTheta = -1.0;
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}
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RealType theta = acos(cosTheta);
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RealType dVdTheta;
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bendType_
->calcForce(theta, potential_, dVdTheta);
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RealType sinTheta = sqrt(1.0 - cosTheta * cosTheta);
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if
(fabs(sinTheta) < 1.0E-6) { sinTheta = 1.0E-6; }
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RealType commonFactor1 = dVdTheta / sinTheta * d21inv;
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RealType commonFactor2 = dVdTheta / sinTheta * d23inv;
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Vector3d force1 = commonFactor1 * (r23 * d23inv - r21 * d21inv * cosTheta);
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Vector3d force3 = commonFactor2 * (r21 * d21inv - r23 * d23inv * cosTheta);
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// Total force in current bend is zero
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atoms_[0]->addFrc(force1);
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ghostAtom->
addFrc
(-force1);
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ghostAtom->
addTrq
(
cross
(r23, force3));
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if
(doParticlePot) {
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atoms_[0]->addParticlePot(potential_);
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ghostAtom->
addParticlePot
(potential_);
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}
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angle = theta / Constants::PI * 180.0;
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}
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}
// namespace OpenMD
DirectionalAtom.hpp
GhostBend.hpp
OpenMD::Bend::bendType_
BendType * bendType_
bend type
Definition
Bend.hpp:132
OpenMD::DirectionalAtom
Definition
DirectionalAtom.hpp:62
OpenMD::GhostBend::calcForce
virtual void calcForce(RealType &angle, bool doParticlePot)
Definition
GhostBend.cpp:60
OpenMD::RectMatrix::getColumn
Vector< Real, Col > getColumn(unsigned int col)
Returns a column of this matrix as a vector.
Definition
RectMatrix.hpp:175
OpenMD::StuntDouble::getA
RotMat3x3d getA()
Returns the current rotation matrix of this stuntDouble.
Definition
StuntDouble.hpp:320
OpenMD::StuntDouble::getPos
Vector3d getPos()
Returns the current position of this stuntDouble.
Definition
StuntDouble.hpp:199
OpenMD::StuntDouble::addTrq
void addTrq(const Vector3d &trq)
Adds torque into the current torque of this stuntDouble.
Definition
StuntDouble.hpp:809
OpenMD::StuntDouble::addParticlePot
void addParticlePot(const RealType &particlePot)
Adds particlePot into the current particlePot of this stuntDouble.
Definition
StuntDouble.hpp:902
OpenMD::StuntDouble::addFrc
void addFrc(const Vector3d &frc)
Adds force into the current force of this stuntDouble.
Definition
StuntDouble.hpp:719
OpenMD::Vector::length
Real length() const
Returns the length of this vector.
Definition
Vector.hpp:397
OpenMD
This basic Periodic Table class was originally taken from the data.cpp file in OpenBabel.
Definition
ActionCorrFunc.cpp:63
OpenMD::cross
Vector3< Real > cross(const Vector3< Real > &v1, const Vector3< Real > &v2)
Returns the cross product of two Vectors.
Definition
Vector3.hpp:139
OpenMD::dot
Real dot(const DynamicVector< Real > &v1, const DynamicVector< Real > &v2)
Returns the dot product of two DynamicVectors.
Definition
DynamicVector.hpp:452
primitives
GhostBend.cpp
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