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Molecular Dynamics in the Open
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ShortRangeInteraction.hpp
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/*
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* Copyright (c) 2004-present, The University of Notre Dame. All rights
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* reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* 3. Neither the name of the copyright holder nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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* SUPPORT OPEN SCIENCE! If you use OpenMD or its source code in your
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* research, please cite the following paper when you publish your work:
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*
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* [1] Drisko et al., J. Open Source Softw. 9, 7004 (2024).
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*
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* Good starting points for code and simulation methodology are:
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*
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* [2] Meineke, et al., J. Comp. Chem. 26, 252-271 (2005).
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* [3] Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006).
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* [4] Sun, Lin & Gezelter, J. Chem. Phys. 128, 234107 (2008).
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* [5] Vardeman, Stocker & Gezelter, J. Chem. Theory Comput. 7, 834 (2011).
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* [6] Kuang & Gezelter, Mol. Phys., 110, 691-701 (2012).
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* [7] Lamichhane, Gezelter & Newman, J. Chem. Phys. 141, 134109 (2014).
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* [8] Bhattarai, Newman & Gezelter, Phys. Rev. B 99, 094106 (2019).
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* [9] Drisko & Gezelter, J. Chem. Theory Comput. 20, 4986-4997 (2024).
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*/
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#ifndef PRIMITIVES_SHORTRANGEINTERACTION_HPP
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#define PRIMITIVES_SHORTRANGEINTERACTION_HPP
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#include <memory>
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#include <vector>
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#include "brains/Snapshot.hpp"
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#include "
brains/SnapshotManager.hpp
"
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#include "
utils/PropertyMap.hpp
"
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#include "visitors/BaseVisitor.hpp"
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namespace
OpenMD
{
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/**
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* @class ShortRangeInteraction
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* @brief
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*
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* A ShortRangeInteraction holds some bookeeping data for bonded
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* interactions (e.g. Bonds, Bends, Torsions, Inversions).
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*
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*/
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class
ShortRangeInteraction {
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public
:
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virtual
~ShortRangeInteraction();
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/**
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* Returns the global index of this ShortRangeInteraction.
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* @return the global index of this ShortRangeInteraction
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*/
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int
getGlobalIndex
() {
return
globalIndex_; }
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/**
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* Sets the global index of this ShortRangeInteraction.
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* @param index new global index to be set
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*/
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void
setGlobalIndex
(
int
index) { globalIndex_ = index; }
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/**
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* Returns the local index of this ShortRangeInteraction
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* @return the local index of this ShortRangeInteraction
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*/
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int
getLocalIndex
() {
return
localIndex_; }
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/**
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* Sets the local index of this ShortRangeInteraction
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* @param index new index to be set
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*/
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void
setLocalIndex
(
int
index) { localIndex_ = index; }
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/**
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* Sets the Snapshot Manager of this ShortRangeInteraction
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*/
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void
setSnapshotManager
(
SnapshotManager
* sman) { snapshotMan_ = sman; }
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/** Returns the name of this ShortRangeInteraction */
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virtual
std::string
getName
() = 0;
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/** Sets the name of this ShortRangeInteraction*/
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virtual
void
setName
(
const
std::string&) {}
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/**
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* <p>
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* The purpose of the Visitor Pattern is to encapsulate an
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* operation that you want to perform on the elements of a data
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* structure. In this way, you can change the operation being
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* performed on a structure without the need of changing the
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* classes of the elements that you are operating on. Using a
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* Visitor pattern allows you to decouple the classes for the data
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* structure and the algorithms used upon them
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* </p>
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* @param v visitor
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*/
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virtual
void
accept
(
BaseVisitor
* v) = 0;
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/**
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* Returns the previous value of this ShortRangeInteraction
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* @return the value of this ShortRangeInteraction
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*/
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virtual
RealType
getPrevValue
();
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/**
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* Returns the current value of this ShortRangeInteraction
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* @return the current value of this ShortRangeInteraction
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*/
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virtual
RealType
getValue
();
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/**
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* Returns the value of this ShortRangeInteraction in specified snapshot
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* @return the value of this ShortRangeInteraction
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* @param snapshotNo
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*/
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virtual
RealType
getValue
(
int
snapshotNo) = 0;
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virtual
std::vector<Atom*> getAtoms() {
return
atoms_; }
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/**
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* Adds property into property map
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* @param genData GenericData to be added into PropertyMap
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*/
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void
addProperty
(std::shared_ptr<GenericData> genData);
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/**
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* Removes property from PropertyMap by name
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* @param propName the name of property to be removed
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*/
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void
removeProperty
(
const
std::string& propName);
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/**
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* Returns all names of properties
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* @return all names of properties
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*/
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std::vector<std::string>
getPropertyNames
();
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/**
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* Returns all of the properties in PropertyMap
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* @return all of the properties in PropertyMap
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*/
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std::vector<std::shared_ptr<GenericData>>
getProperties
();
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/**
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* Returns property
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* @param propName name of property
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* @return a pointer point to property with propName. If no property named
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* propName exists, return NULL
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*/
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std::shared_ptr<GenericData>
getPropertyByName
(
const
std::string& propName);
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protected
:
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ShortRangeInteraction
();
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ShortRangeInteraction
(
const
ShortRangeInteraction
& sri);
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ShortRangeInteraction
& operator=(
const
ShortRangeInteraction
& sri);
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SnapshotManager
* snapshotMan_;
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std::vector<Atom*> atoms_;
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int
globalIndex_;
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int
localIndex_;
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private
:
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PropertyMap
properties_;
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};
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}
// namespace OpenMD
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#endif
// PRIMITIVES_STUNTDOUBLE_HPP
PropertyMap.hpp
SnapshotManager.hpp
OpenMD::BaseVisitor
Definition
BaseVisitor.hpp:66
OpenMD::PropertyMap
PropertyMap class maintains a list of GenericData.
Definition
PropertyMap.hpp:72
OpenMD::ShortRangeInteraction
A ShortRangeInteraction holds some bookeeping data for bonded interactions (e.g.
Definition
ShortRangeInteraction.hpp:69
OpenMD::ShortRangeInteraction::getLocalIndex
int getLocalIndex()
Returns the local index of this ShortRangeInteraction.
Definition
ShortRangeInteraction.hpp:89
OpenMD::ShortRangeInteraction::getValue
virtual RealType getValue()
Returns the current value of this ShortRangeInteraction.
Definition
ShortRangeInteraction.cpp:59
OpenMD::ShortRangeInteraction::setLocalIndex
void setLocalIndex(int index)
Sets the local index of this ShortRangeInteraction.
Definition
ShortRangeInteraction.hpp:95
OpenMD::ShortRangeInteraction::getPrevValue
virtual RealType getPrevValue()
Returns the previous value of this ShortRangeInteraction.
Definition
ShortRangeInteraction.cpp:64
OpenMD::ShortRangeInteraction::getValue
virtual RealType getValue(int snapshotNo)=0
Returns the value of this ShortRangeInteraction in specified snapshot.
OpenMD::ShortRangeInteraction::getProperties
std::vector< std::shared_ptr< GenericData > > getProperties()
Returns all of the properties in PropertyMap.
Definition
ShortRangeInteraction.cpp:83
OpenMD::ShortRangeInteraction::getName
virtual std::string getName()=0
Returns the name of this ShortRangeInteraction.
OpenMD::ShortRangeInteraction::setGlobalIndex
void setGlobalIndex(int index)
Sets the global index of this ShortRangeInteraction.
Definition
ShortRangeInteraction.hpp:83
OpenMD::ShortRangeInteraction::getPropertyByName
std::shared_ptr< GenericData > getPropertyByName(const std::string &propName)
Returns property.
Definition
ShortRangeInteraction.cpp:87
OpenMD::ShortRangeInteraction::accept
virtual void accept(BaseVisitor *v)=0
OpenMD::ShortRangeInteraction::addProperty
void addProperty(std::shared_ptr< GenericData > genData)
Adds property into property map.
Definition
ShortRangeInteraction.cpp:69
OpenMD::ShortRangeInteraction::getPropertyNames
std::vector< std::string > getPropertyNames()
Returns all names of properties.
Definition
ShortRangeInteraction.cpp:78
OpenMD::ShortRangeInteraction::setSnapshotManager
void setSnapshotManager(SnapshotManager *sman)
Sets the Snapshot Manager of this ShortRangeInteraction.
Definition
ShortRangeInteraction.hpp:100
OpenMD::ShortRangeInteraction::setName
virtual void setName(const std::string &)
Sets the name of this ShortRangeInteraction.
Definition
ShortRangeInteraction.hpp:106
OpenMD::ShortRangeInteraction::removeProperty
void removeProperty(const std::string &propName)
Removes property from PropertyMap by name.
Definition
ShortRangeInteraction.cpp:74
OpenMD::ShortRangeInteraction::getGlobalIndex
int getGlobalIndex()
Returns the global index of this ShortRangeInteraction.
Definition
ShortRangeInteraction.hpp:77
OpenMD::SnapshotManager
SnapshotManager class is an abstract class which maintains a series of snapshots.
Definition
SnapshotManager.hpp:70
OpenMD
This basic Periodic Table class was originally taken from the data.cpp file in OpenBabel.
Definition
ActionCorrFunc.cpp:63
primitives
ShortRangeInteraction.hpp
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