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OpenMD 3.1
Molecular Dynamics in the Open
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Inheritance diagram for OpenMD::Atom:Public Member Functions | |
| Atom (AtomType *at) | |
| virtual std::string | getType () |
| Returns the name of this stuntDouble. | |
| virtual Mat3x3d | getI () |
| Returns the inertia tensor of this stuntdouble. | |
| virtual std::vector< RealType > | getGrad () |
| Returns the gradient of this stuntdouble. | |
| virtual void | accept (BaseVisitor *v) |
| AtomType * | getAtomType () |
| Returns the AtomType of this Atom. | |
| bool | isCharge () |
| bool | isDirectional () |
| bool | isDipole () |
| bool | isMultipole () |
| bool | isGayBerne () |
| bool | isSticky () |
| bool | isShape () |
| bool | isMetal () |
| bool | isFluctuatingCharge () |
| int | getIdent () |
| RealType | getChargeMass () |
| void | setChargeMass (RealType cm) |
| void | setHybridization (HybridizationType what) |
| sets our hybridization | |
| HybridizationType | getHybridization () const |
| returns our hybridization | |
| Atom (AtomType *at) | |
| virtual std::string | getType () |
| Returns the name of this stuntDouble. | |
| virtual Mat3x3d | getI () |
| Returns the inertia tensor of this stuntdouble. | |
| virtual std::vector< RealType > | getGrad () |
| Returns the gradient of this stuntdouble. | |
| virtual void | accept (BaseVisitor *v) |
| AtomType * | getAtomType () |
| Returns the AtomType of this Atom. | |
| bool | isCharge () |
| bool | isDirectional () |
| bool | isDipole () |
| bool | isMultipole () |
| bool | isGayBerne () |
| bool | isSticky () |
| bool | isShape () |
| bool | isMetal () |
| bool | isFluctuatingCharge () |
| int | getIdent () |
| RealType | getChargeMass () |
| void | setChargeMass (RealType cm) |
Public Member Functions inherited from OpenMD::StuntDouble | |
| int | getGlobalIndex () |
| Returns the global index of this stuntDouble. | |
| void | setGlobalIndex (int index) |
| Sets the global index of this stuntDouble. | |
| int | getLocalIndex () |
| Returns the local index of this stuntDouble. | |
| void | setLocalIndex (int index) |
| Sets the local index of this stuntDouble. | |
| int | getGlobalIntegrableObjectIndex () |
| void | setGlobalIntegrableObjectIndex (int index) |
| void | setSnapshotManager (SnapshotManager *sman) |
| Sets the Snapshot Manager of this stuntDouble. | |
| bool | isAtom () |
| Tests if this stuntDouble is an atom. | |
| bool | isDirectionalAtom () |
| Tests if this stuntDouble is an directional atom. | |
| bool | isRigidBody () |
| Tests if this stuntDouble is a rigid body. | |
| bool | isDirectional () |
| Tests if this stuntDouble is a directional one. | |
| int | freeze () |
| Freezes out all velocity, angular velocity, forces and torques on this StuntDouble. | |
| Vector3d | getPrevPos () |
| Returns the previous position of this stuntDouble. | |
| Vector3d | getPos () |
| Returns the current position of this stuntDouble. | |
| Vector3d | getPos (int snapshotNo) |
| Returns the position of this stuntDouble in specified snapshot. | |
| void | setPrevPos (const Vector3d &pos) |
| Sets the previous position of this stuntDouble. | |
| void | setPos (const Vector3d &pos) |
| Sets the current position of this stuntDouble. | |
| void | setPos (const Vector3d &pos, int snapshotNo) |
| Sets the position of this stuntDouble in specified snapshot. | |
| Vector3d | getPrevVel () |
| Returns the previous velocity of this stuntDouble. | |
| Vector3d | getVel () |
| Returns the current velocity of this stuntDouble. | |
| Vector3d | getVel (int snapshotNo) |
| Returns the velocity of this stuntDouble in specified snapshot. | |
| Vector3d | getVel (Snapshot *snapshot) |
| void | setPrevVel (const Vector3d &vel) |
| Sets the previous velocity of this stuntDouble. | |
| void | setVel (const Vector3d &vel) |
| Sets the current velocity of this stuntDouble. | |
| void | setVel (const Vector3d &vel, int snapshotNo) |
| Sets the velocity of this stuntDouble in specified snapshot. | |
| RotMat3x3d | getPrevA () |
| Returns the previous rotation matrix of this stuntDouble. | |
| RotMat3x3d | getA () |
| Returns the current rotation matrix of this stuntDouble. | |
| RotMat3x3d | getA (int snapshotNo) |
| Returns the rotation matrix of this stuntDouble in specified snapshot. | |
| virtual void | setPrevA (const RotMat3x3d &a) |
| Sets the previous rotation matrix of this stuntDouble. | |
| virtual void | setA (const RotMat3x3d &a) |
| Sets the current rotation matrix of this stuntDouble. | |
| virtual void | setA (const RotMat3x3d &a, int snapshotNo) |
| Sets the rotation matrix of this stuntDouble in specified snapshot. | |
| Vector3d | getPrevJ () |
| Returns the previous angular momentum of this stuntDouble (body-fixed). | |
| Vector3d | getJ () |
| Returns the current angular momentum of this stuntDouble (body -fixed). | |
| Vector3d | getJ (int snapshotNo) |
| Returns the angular momentum of this stuntDouble in specified snapshot (body-fixed). | |
| void | setPrevJ (const Vector3d &angMom) |
| Sets the previous angular momentum of this stuntDouble (body-fixed). | |
| void | setJ (const Vector3d &angMom) |
| Sets the current angular momentum of this stuntDouble (body-fixed). | |
| void | setJ (const Vector3d &angMom, int snapshotNo) |
| Sets the angular momentum of this stuntDouble in specified snapshot(body-fixed). | |
| Vector3d | getCOM () |
| Returns system Center of Mass for stuntDouble frame from snapshot. | |
| Vector3d | getCOMvel () |
| Returns system Center of Mass velocity for stuntDouble frame from snapshot. | |
| Vector3d | getCOMw () |
| Returns system Center of Mass angular momentum for stuntDouble frame from snapshot. | |
| Vector3d | getCOM (int snapshotNo) |
| Returns system Center of Mass for stuntDouble frame from snapshot. | |
| Vector3d | getCOMvel (int snapshotNo) |
| Returns system Center of Mass velocity for stuntDouble frame from snapshot. | |
| Vector3d | getCOMw (int snapshotNo) |
| Returns system Center of Mass angular momentum for stuntDouble frame from snapshot. | |
| Quat4d | getPrevQ () |
| Returns the previous quaternion of this stuntDouble. | |
| Quat4d | getQ () |
| Returns the current quaternion of this stuntDouble. | |
| Quat4d | getQ (int snapshotNo) |
| Returns the quaternion of this stuntDouble in specified snapshot. | |
| void | setPrevQ (const Quat4d &q) |
| Sets the previous quaternion of this stuntDouble. | |
| void | setQ (const Quat4d &q) |
| Sets the current quaternion of this stuntDouble. | |
| void | setQ (const Quat4d &q, int snapshotNo) |
| Sets the quaternion of this stuntDouble in specified snapshot. | |
| Vector3d | getPrevEuler () |
| Returns the previous euler angles of this stuntDouble. | |
| Vector3d | getEuler () |
| Returns the current euler angles of this stuntDouble. | |
| Vector3d | getEuler (int snapshotNo) |
| Returns the euler angles of this stuntDouble in specified snapshot. | |
| void | setPrevEuler (const Vector3d &euler) |
| Sets the previous euler angles of this stuntDouble. | |
| void | setEuler (const Vector3d &euler) |
| Sets the current euler angles of this stuntDouble. | |
| void | setEuler (const Vector3d &euler, int snapshotNo) |
| Sets the euler angles of this stuntDouble in specified snapshot. | |
| Vector3d | getPrevDipole () |
| Returns the previous dipole vector of this stuntDouble. | |
| Vector3d | getDipole () |
| Returns the current dipole vector of this stuntDouble. | |
| Vector3d | getDipole (int snapshotNo) |
| Returns the dipole vector of this stuntDouble in specified snapshot. | |
| Mat3x3d | getPrevQuadrupole () |
| Returns the previous quadrupole tensor of this stuntDouble. | |
| Mat3x3d | getQuadrupole () |
| Returns the current quadrupole tensor of this stuntDouble. | |
| Mat3x3d | getQuadrupole (int snapshotNo) |
| Returns the quadrupole tensor of this stuntDouble in specified snapshot. | |
| Vector3d | getPrevFrc () |
| Returns the previous force of this stuntDouble. | |
| Vector3d | getFrc () |
| Returns the current force of this stuntDouble. | |
| Vector3d | getFrc (int snapshotNo) |
| Returns the force of this stuntDouble in specified snapshot. | |
| void | setPrevFrc (const Vector3d &frc) |
| Sets the previous force of this stuntDouble. | |
| void | setFrc (const Vector3d &frc) |
| Sets the current force of this stuntDouble. | |
| void | setFrc (const Vector3d &frc, int snapshotNo) |
| Sets the force of this stuntDouble in specified snapshot. | |
| void | addPrevFrc (const Vector3d &frc) |
| Adds force into the previous force of this stuntDouble. | |
| void | addFrc (const Vector3d &frc) |
| Adds force into the current force of this stuntDouble. | |
| void | addFrc (const Vector3d &frc, int snapshotNo) |
| Adds force into the force of this stuntDouble in specified snapshot. | |
| Vector3d | getPrevTrq () |
| Returns the previous torque of this stuntDouble. | |
| Vector3d | getTrq () |
| Returns the current torque of this stuntDouble. | |
| Vector3d | getTrq (int snapshotNo) |
| Returns the torque of this stuntDouble in specified snapshot. | |
| void | setPrevTrq (const Vector3d &trq) |
| Sets the previous torque of this stuntDouble. | |
| void | setTrq (const Vector3d &trq) |
| Sets the current torque of this stuntDouble. | |
| void | setTrq (const Vector3d &trq, int snapshotNo) |
| Sets the torque of this stuntDouble in specified snapshot. | |
| void | addPrevTrq (const Vector3d &trq) |
| Adds torque into the previous torque of this stuntDouble. | |
| void | addTrq (const Vector3d &trq) |
| Adds torque into the current torque of this stuntDouble. | |
| void | addTrq (const Vector3d &trq, int snapshotNo) |
| Adds torque into the torque of this stuntDouble in specified snapshot. | |
| RealType | getPrevParticlePot () |
| Returns the previous particlePot of this stuntDouble. | |
| RealType | getParticlePot () |
| Returns the current particlePot of this stuntDouble. | |
| RealType | getParticlePot (int snapshotNo) |
| Returns the particlePot of this stuntDouble in specified snapshot. | |
| void | setPrevParticlePot (const RealType &particlePot) |
| Sets the previous particlePot of this stuntDouble. | |
| void | setParticlePot (const RealType &particlePot) |
| Sets the current particlePot of this stuntDouble. | |
| void | setParticlePot (const RealType &particlePot, int snapshotNo) |
| Sets the particlePot of this stuntDouble in specified snapshot. | |
| void | addPrevParticlePot (const RealType &particlePot) |
| Adds particlePot into the previous particlePot of this stuntDouble. | |
| void | addParticlePot (const RealType &particlePot) |
| Adds particlePot into the current particlePot of this stuntDouble. | |
| void | addParticlePot (const RealType &particlePot, int snapshotNo) |
| Adds particlePot into the particlePot of this stuntDouble in specified snapshot. | |
| RealType | getPrevFlucQPos () |
| Returns the previous fluctuating charge of this stuntDouble. | |
| RealType | getFlucQPos () |
| Returns the current fluctuating charge of this stuntDouble. | |
| RealType | getFlucQPos (int snapshotNo) |
| Returns the fluctuating charge of this stuntDouble in specified snapshot. | |
| void | setPrevFlucQPos (RealType charge) |
| Sets the previous fluctuating charge of this stuntDouble. | |
| void | setFlucQPos (RealType charge) |
| Sets the current fluctuating charge of this stuntDouble. | |
| void | setFlucQPos (RealType charge, int snapshotNo) |
| Sets the fluctuating charge of this stuntDouble in specified snapshot. | |
| void | addPrevFlucQPos (RealType charge) |
| Adds fluctuating charge into the previous fluctuating charge of this stuntDouble. | |
| void | addFlucQPos (RealType charge) |
| Adds fluctuating charge into the current fluctuating charge of this stuntDouble. | |
| void | addFlucQPos (RealType charge, int snapshotNo) |
| Adds fluctuating charge into the fluctuating charge of this stuntDouble in specified snapshot. | |
| RealType | getPrevFlucQVel () |
| Returns the previous charge velocity of this stuntDouble. | |
| RealType | getFlucQVel () |
| Returns the current charge velocity of this stuntDouble. | |
| RealType | getFlucQVel (int snapshotNo) |
| Returns the charge velocity of this stuntDouble in specified snapshot. | |
| void | setPrevFlucQVel (RealType cvel) |
| Sets the previous charge velocity of this stuntDouble. | |
| void | setFlucQVel (RealType cvel) |
| Sets the current charge velocity of this stuntDouble. | |
| void | setFlucQVel (RealType cvel, int snapshotNo) |
| Sets the charge velocity of this stuntDouble in specified snapshot. | |
| void | addPrevFlucQVel (RealType cvel) |
| Adds charge velocity into the previous charge velocity of this stuntDouble. | |
| void | addFlucQVel (RealType cvel) |
| Adds charge velocity into the current charge velocity of this stuntDouble. | |
| void | addFlucQVel (RealType cvel, int snapshotNo) |
| Adds charge velocity into the charge velocity of this stuntDouble in specified snapshot. | |
| RealType | getPrevFlucQFrc () |
| Returns the previous charge force of this stuntDouble. | |
| RealType | getFlucQFrc () |
| Returns the current charge force of this stuntDouble. | |
| RealType | getFlucQFrc (int snapshotNo) |
| Returns the charge force of this stuntDouble in specified snapshot. | |
| void | setPrevFlucQFrc (RealType cfrc) |
| Sets the previous charge force of this stuntDouble. | |
| void | setFlucQFrc (RealType cfrc) |
| Sets the current charge force of this stuntDouble. | |
| void | setFlucQFrc (RealType cfrc, int snapshotNo) |
| Sets the charge force of this stuntDouble in specified snapshot. | |
| void | addPrevFlucQFrc (RealType cfrc) |
| Adds charge force into the previous charge force of this stuntDouble. | |
| void | addFlucQFrc (RealType cfrc) |
| Adds charge force into the current charge force of this stuntDouble. | |
| void | addFlucQFrc (RealType cfrc, int snapshotNo) |
| Adds charge force into the charge force of this stuntDouble in specified snapshot. | |
| Vector3d | getPrevElectricField () |
| Returns the previous electric field of this stuntDouble. | |
| Vector3d | getElectricField () |
| Returns the current electric field of this stuntDouble. | |
| Vector3d | getElectricField (int snapshotNo) |
| Returns the electric field of this stuntDouble in specified snapshot. | |
| void | setPrevElectricField (const Vector3d &eField) |
| Sets the previous electric field of this stuntDouble. | |
| void | setElectricField (const Vector3d &eField) |
| Sets the current electric field of this stuntDouble. | |
| void | setElectricField (const Vector3d &eField, int snapshotNo) |
| Sets the electric field of this stuntDouble in specified snapshot. | |
| void | addPrevElectricField (const Vector3d &eField) |
| Adds electric field into the previous electric field of this stuntDouble. | |
| void | addElectricField (const Vector3d &eField) |
| Adds electric field into the current electric field of this stuntDouble. | |
| void | addElectricField (const Vector3d &eField, int snapshotNo) |
| Adds electric field into the electric field of this stuntDouble in specified snapshot. | |
| RealType | getPrevSitePotential () |
| Returns the previous site potential of this stuntDouble. | |
| RealType | getSitePotential () |
| Returns the current site potential of this stuntDouble. | |
| RealType | getSitePotential (int snapshotNo) |
| Returns the site potential of this stuntDouble in specified snapshot. | |
| void | setPrevSitePotential (RealType spot) |
| Sets the previous site potential of this stuntDouble. | |
| void | setSitePotential (RealType spot) |
| Sets the current site potential of this stuntDouble. | |
| void | setSitePotential (RealType spot, int snapshotNo) |
| Sets the site potential of this stuntDouble in specified snapshot. | |
| void | addPrevSitePotential (RealType spot) |
| Adds site potential into the previous charge force of this stuntDouble. | |
| void | addSitePotential (RealType spot) |
| Adds site potential into the current charge force of this stuntDouble. | |
| void | addSitePotential (RealType spot, int snapshotNo) |
| Adds site potential into the site potential of this stuntDouble in specified snapshot. | |
| RealType | getPrevDensity () |
| Returns the previous density of this stuntDouble. | |
| RealType | getDensity () |
| Returns the current density of this stuntDouble. | |
| RealType | getDensity (int snapshotNo) |
| Returns the density of this stuntDouble in specified snapshot. | |
| void | setPrevDensity (RealType dens) |
| Sets the previous density of this stuntDouble. | |
| void | setDensity (RealType dens) |
| Sets the current density of this stuntDouble. | |
| void | setDensity (RealType dens, int snapshotNo) |
| Sets the density of this stuntDouble in specified snapshot. | |
| void | addPrevDensity (RealType dens) |
| Adds density into the previous charge force of this stuntDouble. | |
| void | addDensity (RealType dens) |
| Adds density into the current charge force of this stuntDouble. | |
| void | addDensity (RealType dens, int snapshotNo) |
| Adds density into the density of this stuntDouble in specified snapshot. | |
| void | zeroForcesAndTorques () |
| Set the properties of this stuntDouble to zero. | |
| void | combineForcesAndTorques (Snapshot *snapA, Snapshot *snapB, RealType multA, RealType multB) |
| Linearly combines the properties from two different snapshots. | |
| bool | isLinear () |
| Tests the if this stuntDouble is a linear rigidbody. | |
| int | linearAxis () |
| Returns the linear axis of the rigidbody, atom and directional atom will always return -1. | |
| RealType | getMass () |
| Returns the mass of this stuntDouble. | |
| void | setMass (RealType mass) |
| Sets the mass of this stuntdoulbe. | |
| virtual void | setType (const std::string &) |
| Sets the name of this stuntDouble. | |
| Vector3d | lab2Body (const Vector3d &v) |
| Converts a lab fixed vector to a body fixed vector. | |
| Vector3d | lab2Body (const Vector3d &v, int frame) |
| Vector3d | body2Lab (const Vector3d &v) |
| Converts a body fixed vector to a lab fixed vector. | |
| Vector3d | body2Lab (const Vector3d &v, int frame) |
| void | addProperty (std::shared_ptr< GenericData > genData) |
| Adds property into property map. | |
| void | removeProperty (const std::string &propName) |
| Removes property from PropertyMap by name. | |
| std::vector< std::string > | getPropertyNames () |
| Returns all names of properties. | |
| std::vector< std::shared_ptr< GenericData > > | getProperties () |
| Returns all of the properties in PropertyMap. | |
| std::shared_ptr< GenericData > | getPropertyByName (const std::string &propName) |
| Returns property. | |
Protected Attributes | |
| AtomType * | atomType_ |
| RealType | chargeMass_ |
| unsigned int | hyb_ |
Protected Attributes inherited from OpenMD::StuntDouble | |
| ObjectType | objType_ |
| DataStoragePointer | storage_ |
| SnapshotManager * | snapshotMan_ |
| bool | linear_ |
| int | linearAxis_ |
| int | globalIndex_ |
| int | globalIntegrableObjectIndex_ |
| int | localIndex_ |
| RealType | mass_ |
Additional Inherited Members | |
Public Types inherited from OpenMD::StuntDouble | |
| enum | ObjectType { otAtom , otDAtom , otRigidBody } |
Protected Member Functions inherited from OpenMD::StuntDouble | |
| StuntDouble (ObjectType objType, DataStoragePointer storage) | |
| StuntDouble (const StuntDouble &sd) | |
| StuntDouble & | operator= (const StuntDouble &sd) |
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virtual |
The purpose of the Visitor Pattern is to encapsulate an operation that you want to perform on the elements of a data structure. In this way, you can change the operation being performed on a structure without the need of changing the classes of the elements that you are operating on. Using a Visitor pattern allows you to decouple the classes for the data structure and the algorithms used upon them
| v | visitor |
Implements OpenMD::StuntDouble.
Reimplemented in OpenMD::DirectionalAtom.
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virtual |
The purpose of the Visitor Pattern is to encapsulate an operation that you want to perform on the elements of a data structure. In this way, you can change the operation being performed on a structure without the need of changing the classes of the elements that you are operating on. Using a Visitor pattern allows you to decouple the classes for the data structure and the algorithms used upon them
| v | visitor |
Implements OpenMD::StuntDouble.
Reimplemented in OpenMD::DirectionalAtom.
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inline |
Returns the AtomType of this Atom.
Definition at line 93 of file A.hpp.
Referenced by OpenMD::SelectionManager::getSelectedAtomTypes(), OpenMD::SimInfo::getSimulatedAtomTypes(), OpenMD::Thermo::getSystemDipole(), OpenMD::Thermo::getSystemQuadrupole(), and OpenMD::Velocitizer::randomizeChargeVelocity().
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inline |
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virtual |
Returns the gradient of this stuntdouble.
Implements OpenMD::StuntDouble.
Reimplemented in OpenMD::DirectionalAtom.
Definition at line 64 of file Atom.cpp.
References OpenMD::StuntDouble::getFrc().
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virtual |
Returns the gradient of this stuntdouble.
Implements OpenMD::StuntDouble.
Reimplemented in OpenMD::DirectionalAtom.
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inline |
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virtual |
Returns the inertia tensor of this stuntdouble.
Implements OpenMD::StuntDouble.
Reimplemented in OpenMD::DirectionalAtom.
Definition at line 62 of file Atom.cpp.
References OpenMD::SquareMatrix< RealType, 3 >::identity().
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virtual |
Returns the inertia tensor of this stuntdouble.
Implements OpenMD::StuntDouble.
Reimplemented in OpenMD::DirectionalAtom.
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inlinevirtual |
Returns the name of this stuntDouble.
Implements OpenMD::StuntDouble.
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inlinevirtual |
Returns the name of this stuntDouble.
Implements OpenMD::StuntDouble.
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inline |