#include <QuarticTorsionType.hpp>
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| QuarticTorsionType (RealType k4, RealType k3, RealType k2, RealType k1, RealType k0) |
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void | setForceConstant (RealType k4, RealType k3, RealType k2, RealType k1, RealType k0) |
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void | getForceConstant (RealType &k4, RealType &k3, RealType &k2, RealType &k1, RealType &k0) |
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virtual void | calcForce (RealType cosPhi, RealType &V, RealType &dVdcosPhi) |
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- Todo
- document
Definition at line 62 of file QuarticTorsionType.hpp.
◆ QuarticTorsionType()
OpenMD::QuarticTorsionType::QuarticTorsionType |
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RealType | k4, |
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RealType | k3, |
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RealType | k2, |
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RealType | k1, |
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RealType | k0 ) |
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◆ calcForce()
virtual void OpenMD::QuarticTorsionType::calcForce |
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RealType | cosPhi, |
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RealType & | V, |
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RealType & | dVdcosPhi ) |
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◆ getForceConstant()
void OpenMD::QuarticTorsionType::getForceConstant |
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RealType & | k4, |
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RealType & | k3, |
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RealType & | k2, |
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RealType & | k1, |
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RealType & | k0 ) |
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◆ setForceConstant()
void OpenMD::QuarticTorsionType::setForceConstant |
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RealType | k4, |
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RealType | k3, |
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RealType | k2, |
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RealType | k1, |
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RealType | k0 ) |
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inline |
The documentation for this class was generated from the following file: