OpenMD 3.1
Molecular Dynamics in the Open
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Public Types | |
using | AtomIterator = std::vector<Atom*>::iterator |
Public Types inherited from OpenMD::StuntDouble | |
enum | ObjectType { otAtom , otDAtom , otRigidBody } |
Public Member Functions | |
virtual std::string | getType () |
Returns the name of this stuntDouble. | |
virtual void | setType (const std::string &name) |
Sets the name of this stuntRealType. | |
virtual void | setPrevA (const RotMat3x3d &a) |
Sets the previous rotation matrix of this stuntdouble. | |
virtual void | setA (const RotMat3x3d &a) |
Sets the current rotation matrix of this stuntdouble. | |
virtual void | setA (const RotMat3x3d &a, int snapshotNo) |
Sets the rotation matrix of this stuntdouble in specified snapshot. | |
virtual Mat3x3d | getI () |
Returns the inertia tensor of this stuntdouble. | |
virtual std::vector< RealType > | getGrad () |
Returns the gradient of this stuntdouble. | |
virtual void | accept (BaseVisitor *v) |
void | addAtom (Atom *at, AtomStamp *ats) |
void | calcRefCoords () |
calculates the reference coordinates | |
void | calcForcesAndTorques () |
Converts Atomic forces and torques to total forces and torques. | |
Mat3x3d | calcForcesAndTorquesAndVirial () |
Converts Atomic forces and torques to total forces and torques and computes the rigid body contribution to the virial. | |
void | updateAtoms () |
update the positions of atoms belong to this rigidbody | |
void | updateAtoms (int frame) |
void | updateAtomVel () |
void | updateAtomVel (int frame) |
Atom * | beginAtom (std::vector< Atom * >::iterator &i) |
Atom * | nextAtom (std::vector< Atom * >::iterator &i) |
std::vector< Atom * >::iterator | getBeginAtomIter () |
std::vector< Atom * >::iterator | getEndAtomIter () |
std::vector< Atom * > | getAtoms () |
Returns the atoms of this rigid body. | |
size_t | getNumAtoms () |
Returns the number of atoms in this rigid body. | |
bool | getAtomPos (Vector3d &pos, unsigned int index) |
Return the position of atom which belongs to this rigid body. | |
bool | getAtomPos (Vector3d &pos, Atom *atom) |
Return the position of atom which belongs to this rigid body. | |
bool | getAtomVel (Vector3d &vel, unsigned int index) |
Return the velocity of atom which belongs to this rigid body. | |
bool | getAtomVel (Vector3d &vel, Atom *) |
Return the velocity of atom which belongs to this rigid body. | |
bool | getAtomRefCoor (Vector3d &coor, unsigned int index) |
Return the reference coordinate of atom which belongs to this rigid body. | |
bool | getAtomRefCoor (Vector3d &coor, Atom *atom) |
Return the velocity of atom which belongs to this rigid body. | |
Vector3d | getRefCOM () |
Public Member Functions inherited from OpenMD::StuntDouble | |
int | getGlobalIndex () |
Returns the global index of this stuntDouble. | |
void | setGlobalIndex (int index) |
Sets the global index of this stuntDouble. | |
int | getLocalIndex () |
Returns the local index of this stuntDouble. | |
void | setLocalIndex (int index) |
Sets the local index of this stuntDouble. | |
int | getGlobalIntegrableObjectIndex () |
void | setGlobalIntegrableObjectIndex (int index) |
void | setSnapshotManager (SnapshotManager *sman) |
Sets the Snapshot Manager of this stuntDouble. | |
bool | isAtom () |
Tests if this stuntDouble is an atom. | |
bool | isDirectionalAtom () |
Tests if this stuntDouble is an directional atom. | |
bool | isRigidBody () |
Tests if this stuntDouble is a rigid body. | |
bool | isDirectional () |
Tests if this stuntDouble is a directional one. | |
int | freeze () |
Freezes out all velocity, angular velocity, forces and torques on this StuntDouble. | |
Vector3d | getPrevPos () |
Returns the previous position of this stuntDouble. | |
Vector3d | getPos () |
Returns the current position of this stuntDouble. | |
Vector3d | getPos (int snapshotNo) |
Returns the position of this stuntDouble in specified snapshot. | |
void | setPrevPos (const Vector3d &pos) |
Sets the previous position of this stuntDouble. | |
void | setPos (const Vector3d &pos) |
Sets the current position of this stuntDouble. | |
void | setPos (const Vector3d &pos, int snapshotNo) |
Sets the position of this stuntDouble in specified snapshot. | |
Vector3d | getPrevVel () |
Returns the previous velocity of this stuntDouble. | |
Vector3d | getVel () |
Returns the current velocity of this stuntDouble. | |
Vector3d | getVel (int snapshotNo) |
Returns the velocity of this stuntDouble in specified snapshot. | |
Vector3d | getVel (Snapshot *snapshot) |
void | setPrevVel (const Vector3d &vel) |
Sets the previous velocity of this stuntDouble. | |
void | setVel (const Vector3d &vel) |
Sets the current velocity of this stuntDouble. | |
void | setVel (const Vector3d &vel, int snapshotNo) |
Sets the velocity of this stuntDouble in specified snapshot. | |
RotMat3x3d | getPrevA () |
Returns the previous rotation matrix of this stuntDouble. | |
RotMat3x3d | getA () |
Returns the current rotation matrix of this stuntDouble. | |
RotMat3x3d | getA (int snapshotNo) |
Returns the rotation matrix of this stuntDouble in specified snapshot. | |
Vector3d | getPrevJ () |
Returns the previous angular momentum of this stuntDouble (body-fixed). | |
Vector3d | getJ () |
Returns the current angular momentum of this stuntDouble (body -fixed). | |
Vector3d | getJ (int snapshotNo) |
Returns the angular momentum of this stuntDouble in specified snapshot (body-fixed). | |
void | setPrevJ (const Vector3d &angMom) |
Sets the previous angular momentum of this stuntDouble (body-fixed). | |
void | setJ (const Vector3d &angMom) |
Sets the current angular momentum of this stuntDouble (body-fixed). | |
void | setJ (const Vector3d &angMom, int snapshotNo) |
Sets the angular momentum of this stuntDouble in specified snapshot(body-fixed). | |
Vector3d | getCOM () |
Returns system Center of Mass for stuntDouble frame from snapshot. | |
Vector3d | getCOMvel () |
Returns system Center of Mass velocity for stuntDouble frame from snapshot. | |
Vector3d | getCOMw () |
Returns system Center of Mass angular momentum for stuntDouble frame from snapshot. | |
Vector3d | getCOM (int snapshotNo) |
Returns system Center of Mass for stuntDouble frame from snapshot. | |
Vector3d | getCOMvel (int snapshotNo) |
Returns system Center of Mass velocity for stuntDouble frame from snapshot. | |
Vector3d | getCOMw (int snapshotNo) |
Returns system Center of Mass angular momentum for stuntDouble frame from snapshot. | |
Quat4d | getPrevQ () |
Returns the previous quaternion of this stuntDouble. | |
Quat4d | getQ () |
Returns the current quaternion of this stuntDouble. | |
Quat4d | getQ (int snapshotNo) |
Returns the quaternion of this stuntDouble in specified snapshot. | |
void | setPrevQ (const Quat4d &q) |
Sets the previous quaternion of this stuntDouble. | |
void | setQ (const Quat4d &q) |
Sets the current quaternion of this stuntDouble. | |
void | setQ (const Quat4d &q, int snapshotNo) |
Sets the quaternion of this stuntDouble in specified snapshot. | |
Vector3d | getPrevEuler () |
Returns the previous euler angles of this stuntDouble. | |
Vector3d | getEuler () |
Returns the current euler angles of this stuntDouble. | |
Vector3d | getEuler (int snapshotNo) |
Returns the euler angles of this stuntDouble in specified snapshot. | |
void | setPrevEuler (const Vector3d &euler) |
Sets the previous euler angles of this stuntDouble. | |
void | setEuler (const Vector3d &euler) |
Sets the current euler angles of this stuntDouble. | |
void | setEuler (const Vector3d &euler, int snapshotNo) |
Sets the euler angles of this stuntDouble in specified snapshot. | |
Vector3d | getPrevDipole () |
Returns the previous dipole vector of this stuntDouble. | |
Vector3d | getDipole () |
Returns the current dipole vector of this stuntDouble. | |
Vector3d | getDipole (int snapshotNo) |
Returns the dipole vector of this stuntDouble in specified snapshot. | |
Mat3x3d | getPrevQuadrupole () |
Returns the previous quadrupole tensor of this stuntDouble. | |
Mat3x3d | getQuadrupole () |
Returns the current quadrupole tensor of this stuntDouble. | |
Mat3x3d | getQuadrupole (int snapshotNo) |
Returns the quadrupole tensor of this stuntDouble in specified snapshot. | |
Vector3d | getPrevFrc () |
Returns the previous force of this stuntDouble. | |
Vector3d | getFrc () |
Returns the current force of this stuntDouble. | |
Vector3d | getFrc (int snapshotNo) |
Returns the force of this stuntDouble in specified snapshot. | |
void | setPrevFrc (const Vector3d &frc) |
Sets the previous force of this stuntDouble. | |
void | setFrc (const Vector3d &frc) |
Sets the current force of this stuntDouble. | |
void | setFrc (const Vector3d &frc, int snapshotNo) |
Sets the force of this stuntDouble in specified snapshot. | |
void | addPrevFrc (const Vector3d &frc) |
Adds force into the previous force of this stuntDouble. | |
void | addFrc (const Vector3d &frc) |
Adds force into the current force of this stuntDouble. | |
void | addFrc (const Vector3d &frc, int snapshotNo) |
Adds force into the force of this stuntDouble in specified snapshot. | |
Vector3d | getPrevTrq () |
Returns the previous torque of this stuntDouble. | |
Vector3d | getTrq () |
Returns the current torque of this stuntDouble. | |
Vector3d | getTrq (int snapshotNo) |
Returns the torque of this stuntDouble in specified snapshot. | |
void | setPrevTrq (const Vector3d &trq) |
Sets the previous torque of this stuntDouble. | |
void | setTrq (const Vector3d &trq) |
Sets the current torque of this stuntDouble. | |
void | setTrq (const Vector3d &trq, int snapshotNo) |
Sets the torque of this stuntDouble in specified snapshot. | |
void | addPrevTrq (const Vector3d &trq) |
Adds torque into the previous torque of this stuntDouble. | |
void | addTrq (const Vector3d &trq) |
Adds torque into the current torque of this stuntDouble. | |
void | addTrq (const Vector3d &trq, int snapshotNo) |
Adds torque into the torque of this stuntDouble in specified snapshot. | |
RealType | getPrevParticlePot () |
Returns the previous particlePot of this stuntDouble. | |
RealType | getParticlePot () |
Returns the current particlePot of this stuntDouble. | |
RealType | getParticlePot (int snapshotNo) |
Returns the particlePot of this stuntDouble in specified snapshot. | |
void | setPrevParticlePot (const RealType &particlePot) |
Sets the previous particlePot of this stuntDouble. | |
void | setParticlePot (const RealType &particlePot) |
Sets the current particlePot of this stuntDouble. | |
void | setParticlePot (const RealType &particlePot, int snapshotNo) |
Sets the particlePot of this stuntDouble in specified snapshot. | |
void | addPrevParticlePot (const RealType &particlePot) |
Adds particlePot into the previous particlePot of this stuntDouble. | |
void | addParticlePot (const RealType &particlePot) |
Adds particlePot into the current particlePot of this stuntDouble. | |
void | addParticlePot (const RealType &particlePot, int snapshotNo) |
Adds particlePot into the particlePot of this stuntDouble in specified snapshot. | |
RealType | getPrevFlucQPos () |
Returns the previous fluctuating charge of this stuntDouble. | |
RealType | getFlucQPos () |
Returns the current fluctuating charge of this stuntDouble. | |
RealType | getFlucQPos (int snapshotNo) |
Returns the fluctuating charge of this stuntDouble in specified snapshot. | |
void | setPrevFlucQPos (RealType charge) |
Sets the previous fluctuating charge of this stuntDouble. | |
void | setFlucQPos (RealType charge) |
Sets the current fluctuating charge of this stuntDouble. | |
void | setFlucQPos (RealType charge, int snapshotNo) |
Sets the fluctuating charge of this stuntDouble in specified snapshot. | |
void | addPrevFlucQPos (RealType charge) |
Adds fluctuating charge into the previous fluctuating charge of this stuntDouble. | |
void | addFlucQPos (RealType charge) |
Adds fluctuating charge into the current fluctuating charge of this stuntDouble. | |
void | addFlucQPos (RealType charge, int snapshotNo) |
Adds fluctuating charge into the fluctuating charge of this stuntDouble in specified snapshot. | |
RealType | getPrevFlucQVel () |
Returns the previous charge velocity of this stuntDouble. | |
RealType | getFlucQVel () |
Returns the current charge velocity of this stuntDouble. | |
RealType | getFlucQVel (int snapshotNo) |
Returns the charge velocity of this stuntDouble in specified snapshot. | |
void | setPrevFlucQVel (RealType cvel) |
Sets the previous charge velocity of this stuntDouble. | |
void | setFlucQVel (RealType cvel) |
Sets the current charge velocity of this stuntDouble. | |
void | setFlucQVel (RealType cvel, int snapshotNo) |
Sets the charge velocity of this stuntDouble in specified snapshot. | |
void | addPrevFlucQVel (RealType cvel) |
Adds charge velocity into the previous charge velocity of this stuntDouble. | |
void | addFlucQVel (RealType cvel) |
Adds charge velocity into the current charge velocity of this stuntDouble. | |
void | addFlucQVel (RealType cvel, int snapshotNo) |
Adds charge velocity into the charge velocity of this stuntDouble in specified snapshot. | |
RealType | getPrevFlucQFrc () |
Returns the previous charge force of this stuntDouble. | |
RealType | getFlucQFrc () |
Returns the current charge force of this stuntDouble. | |
RealType | getFlucQFrc (int snapshotNo) |
Returns the charge force of this stuntDouble in specified snapshot. | |
void | setPrevFlucQFrc (RealType cfrc) |
Sets the previous charge force of this stuntDouble. | |
void | setFlucQFrc (RealType cfrc) |
Sets the current charge force of this stuntDouble. | |
void | setFlucQFrc (RealType cfrc, int snapshotNo) |
Sets the charge force of this stuntDouble in specified snapshot. | |
void | addPrevFlucQFrc (RealType cfrc) |
Adds charge force into the previous charge force of this stuntDouble. | |
void | addFlucQFrc (RealType cfrc) |
Adds charge force into the current charge force of this stuntDouble. | |
void | addFlucQFrc (RealType cfrc, int snapshotNo) |
Adds charge force into the charge force of this stuntDouble in specified snapshot. | |
Vector3d | getPrevElectricField () |
Returns the previous electric field of this stuntDouble. | |
Vector3d | getElectricField () |
Returns the current electric field of this stuntDouble. | |
Vector3d | getElectricField (int snapshotNo) |
Returns the electric field of this stuntDouble in specified snapshot. | |
void | setPrevElectricField (const Vector3d &eField) |
Sets the previous electric field of this stuntDouble. | |
void | setElectricField (const Vector3d &eField) |
Sets the current electric field of this stuntDouble. | |
void | setElectricField (const Vector3d &eField, int snapshotNo) |
Sets the electric field of this stuntDouble in specified snapshot. | |
void | addPrevElectricField (const Vector3d &eField) |
Adds electric field into the previous electric field of this stuntDouble. | |
void | addElectricField (const Vector3d &eField) |
Adds electric field into the current electric field of this stuntDouble. | |
void | addElectricField (const Vector3d &eField, int snapshotNo) |
Adds electric field into the electric field of this stuntDouble in specified snapshot. | |
RealType | getPrevSitePotential () |
Returns the previous site potential of this stuntDouble. | |
RealType | getSitePotential () |
Returns the current site potential of this stuntDouble. | |
RealType | getSitePotential (int snapshotNo) |
Returns the site potential of this stuntDouble in specified snapshot. | |
void | setPrevSitePotential (RealType spot) |
Sets the previous site potential of this stuntDouble. | |
void | setSitePotential (RealType spot) |
Sets the current site potential of this stuntDouble. | |
void | setSitePotential (RealType spot, int snapshotNo) |
Sets the site potential of this stuntDouble in specified snapshot. | |
void | addPrevSitePotential (RealType spot) |
Adds site potential into the previous charge force of this stuntDouble. | |
void | addSitePotential (RealType spot) |
Adds site potential into the current charge force of this stuntDouble. | |
void | addSitePotential (RealType spot, int snapshotNo) |
Adds site potential into the site potential of this stuntDouble in specified snapshot. | |
RealType | getPrevDensity () |
Returns the previous density of this stuntDouble. | |
RealType | getDensity () |
Returns the current density of this stuntDouble. | |
RealType | getDensity (int snapshotNo) |
Returns the density of this stuntDouble in specified snapshot. | |
void | setPrevDensity (RealType dens) |
Sets the previous density of this stuntDouble. | |
void | setDensity (RealType dens) |
Sets the current density of this stuntDouble. | |
void | setDensity (RealType dens, int snapshotNo) |
Sets the density of this stuntDouble in specified snapshot. | |
void | addPrevDensity (RealType dens) |
Adds density into the previous charge force of this stuntDouble. | |
void | addDensity (RealType dens) |
Adds density into the current charge force of this stuntDouble. | |
void | addDensity (RealType dens, int snapshotNo) |
Adds density into the density of this stuntDouble in specified snapshot. | |
void | zeroForcesAndTorques () |
Set the properties of this stuntDouble to zero. | |
void | combineForcesAndTorques (Snapshot *snapA, Snapshot *snapB, RealType multA, RealType multB) |
Linearly combines the properties from two different snapshots. | |
bool | isLinear () |
Tests the if this stuntDouble is a linear rigidbody. | |
int | linearAxis () |
Returns the linear axis of the rigidbody, atom and directional atom will always return -1. | |
RealType | getMass () |
Returns the mass of this stuntDouble. | |
void | setMass (RealType mass) |
Sets the mass of this stuntdoulbe. | |
Vector3d | lab2Body (const Vector3d &v) |
Converts a lab fixed vector to a body fixed vector. | |
Vector3d | lab2Body (const Vector3d &v, int frame) |
Vector3d | body2Lab (const Vector3d &v) |
Converts a body fixed vector to a lab fixed vector. | |
Vector3d | body2Lab (const Vector3d &v, int frame) |
void | addProperty (std::shared_ptr< GenericData > genData) |
Adds property into property map. | |
void | removeProperty (const std::string &propName) |
Removes property from PropertyMap by name. | |
std::vector< std::string > | getPropertyNames () |
Returns all names of properties. | |
std::vector< std::shared_ptr< GenericData > > | getProperties () |
Returns all of the properties in PropertyMap. | |
std::shared_ptr< GenericData > | getPropertyByName (const std::string &propName) |
Returns property. | |
Additional Inherited Members | |
Protected Member Functions inherited from OpenMD::StuntDouble | |
StuntDouble (ObjectType objType, DataStoragePointer storage) | |
StuntDouble (const StuntDouble &sd) | |
StuntDouble & | operator= (const StuntDouble &sd) |
Protected Attributes inherited from OpenMD::StuntDouble | |
ObjectType | objType_ |
DataStoragePointer | storage_ |
SnapshotManager * | snapshotMan_ |
bool | linear_ |
int | linearAxis_ |
int | globalIndex_ |
int | globalIntegrableObjectIndex_ |
int | localIndex_ |
RealType | mass_ |
Definition at line 62 of file RigidBody.hpp.
using OpenMD::RigidBody::AtomIterator = std::vector<Atom*>::iterator |
Definition at line 64 of file RigidBody.hpp.
OpenMD::RigidBody::RigidBody | ( | ) |
Definition at line 54 of file RigidBody.cpp.
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virtual |
The purpose of the Visitor Pattern is to encapsulate an operation that you want to perform on the elements of a data structure. In this way, you can change the operation being performed on a structure without the need of changing the classes of the elements that you are operating on. Using a Visitor pattern allows you to decouple the classes for the data structure and the algorithms used upon them
v | visitor |
Implements OpenMD::StuntDouble.
Definition at line 140 of file RigidBody.cpp.
Definition at line 547 of file RigidBody.cpp.
Definition at line 134 of file RigidBody.hpp.
void OpenMD::RigidBody::calcForcesAndTorques | ( | ) |
Converts Atomic forces and torques to total forces and torques.
Definition at line 212 of file RigidBody.cpp.
Mat3x3d OpenMD::RigidBody::calcForcesAndTorquesAndVirial | ( | ) |
Converts Atomic forces and torques to total forces and torques and computes the rigid body contribution to the virial.
Returns the rigid body contribution to the virial as a 3x3 matrix.
Definition at line 262 of file RigidBody.cpp.
void OpenMD::RigidBody::calcRefCoords | ( | ) |
calculates the reference coordinates
Definition at line 143 of file RigidBody.cpp.
Return the position of atom which belongs to this rigid body.
pos | position of atom which will be set on return if atom belongs to this rigid body |
atom | the pointer to an atom |
Definition at line 442 of file RigidBody.cpp.
References OpenMD::StuntDouble::getGlobalIndex().
bool OpenMD::RigidBody::getAtomPos | ( | Vector3d & | pos, |
unsigned int | index ) |
Return the position of atom which belongs to this rigid body.
pos | the position of atom which will be set on return if index is valid |
index | the index of the atom in rigid body's private data member atoms_ |
Definition at line 426 of file RigidBody.cpp.
Return the velocity of atom which belongs to this rigid body.
coor | velocity of atom which will be set on return if atom belongs to this rigid body |
atom | the pointer to an atom |
Definition at line 530 of file RigidBody.cpp.
References OpenMD::StuntDouble::getGlobalIndex().
bool OpenMD::RigidBody::getAtomRefCoor | ( | Vector3d & | coor, |
unsigned int | index ) |
Return the reference coordinate of atom which belongs to this rigid body.
coor | the reference coordinate of atom which will be set on return if index is valid |
index | the index of the atom in rigid body's private data member atoms_ |
Definition at line 514 of file RigidBody.cpp.
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inline |
Returns the atoms of this rigid body.
Definition at line 153 of file RigidBody.hpp.
Referenced by OpenMD::SimInfo::addInteractionPairs(), OpenMD::DumpReader::parseSiteLine(), OpenMD::Velocitizer::randomizeChargeVelocity(), and OpenMD::SimInfo::removeInteractionPairs().
Return the velocity of atom which belongs to this rigid body.
vel | velocity of atom which will be set on return if atom belongs to this rigid body |
atom | the pointer to an atom |
Definition at line 499 of file RigidBody.cpp.
References OpenMD::StuntDouble::getGlobalIndex().
bool OpenMD::RigidBody::getAtomVel | ( | Vector3d & | vel, |
unsigned int | index ) |
Return the velocity of atom which belongs to this rigid body.
vel | the velocity of atom which will be set on return if index is valid |
index | the index of the atom in rigid body's private data member atoms_ |
Definition at line 459 of file RigidBody.cpp.
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inline |
Definition at line 144 of file RigidBody.hpp.
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inline |
Definition at line 146 of file RigidBody.hpp.
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virtual |
Returns the gradient of this stuntdouble.
Implements OpenMD::StuntDouble.
Definition at line 89 of file RigidBody.cpp.
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virtual |
Returns the inertia tensor of this stuntdouble.
Implements OpenMD::StuntDouble.
Definition at line 87 of file RigidBody.cpp.
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inline |
Returns the number of atoms in this rigid body.
Definition at line 159 of file RigidBody.hpp.
Referenced by OpenMD::DumpReader::parseSiteLine().
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inline |
Definition at line 218 of file RigidBody.hpp.
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inlinevirtual |
Returns the name of this stuntDouble.
Implements OpenMD::StuntDouble.
Definition at line 68 of file RigidBody.hpp.
Definition at line 139 of file RigidBody.hpp.
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virtual |
Sets the current rotation matrix of this stuntdouble.
a | new rotation matrix |
Reimplemented from OpenMD::StuntDouble.
Definition at line 67 of file RigidBody.cpp.
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virtual |
Sets the rotation matrix of this stuntdouble in specified snapshot.
a | rotation matrix to be set |
snapshotNo |
Reimplemented from OpenMD::StuntDouble.
Definition at line 77 of file RigidBody.cpp.
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virtual |
Sets the previous rotation matrix of this stuntdouble.
a | new rotation matrix |
Reimplemented from OpenMD::StuntDouble.
Definition at line 57 of file RigidBody.cpp.
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inlinevirtual |
Sets the name of this stuntRealType.
Reimplemented from OpenMD::StuntDouble.
Definition at line 71 of file RigidBody.hpp.
void OpenMD::RigidBody::updateAtoms | ( | ) |
update the positions of atoms belong to this rigidbody
Definition at line 327 of file RigidBody.cpp.
References OpenMD::DirectionalAtom::setA().
Referenced by OpenMD::Thermo::getBoundingBox().
void OpenMD::RigidBody::updateAtoms | ( | int | frame | ) |
Definition at line 349 of file RigidBody.cpp.
void OpenMD::RigidBody::updateAtomVel | ( | ) |
Definition at line 371 of file RigidBody.cpp.
void OpenMD::RigidBody::updateAtomVel | ( | int | frame | ) |
Definition at line 398 of file RigidBody.cpp.